1. VTOL VR
  2. News
  3. Patch v0.0.16f2

Patch v0.0.16f2

Patch v0.0.16f2 is now available.

This patch addresses a few issues found in the recent v0.0.16 update.

General
  • Fixed landing sequence in intro scene
  • Fixed: some warning lights continued after battery was disabled
  • Fixed: rudder pedal model clipped out of position in AV-42 and F/A-26
  • Fixed: trigger remain pulled when letting go of joystick while trigger was pulled
  • Fixed HUD CCIP to display properly when impact point is far below
  • Fixed errors in log from AIPilot (harmless)
  • Fixed inconsistency between aircraft position when spawning and rearming on carriers
  • Fixed: instrument lighting did not require electricity
  • Fixed: APU did not get repaired properly
  • Fixed: helmet was visible in S-cam smooth look when disabled in FPV
  • Fixed: "Destroy" missions were completed if the targets were not spawned yet
  • Fixed: Error with ground unit groups broke missions
  • Changed ship wake graphics
  • Added normal maps to carrier deck surface
  • Fixed: carrier arrestor cable hovered over deck while retracting
  • Fixed: altitude warning would sound before climbing above min altitude at takeoff
F/A-26B
  • Fixed instrument light switch tooltip
Units
  • VTOL capable air units requesting landing will be served VTOL-only parking spots (helipads) first if available
  • AI pilots can now use guided bombs
  • Fixed errors when spawning some air units, causing mission load to fail
  • Fixed: killing leader of ship group did not hand off the leader's order to the next promoted leader
  • Fixed soldier LOD
Mission Editor
  • Fixed error preventing removing a unit from a carrier when there is another new carrier with no units
  • Fixed missing map_akutan
  • Fixed: Forcing quicksave while spawning ships would cause ships to not move on quickload