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  3. Update v1.1.1

Update v1.1.1

This update brings Russian (Русский) as a language option, as well as fixes a few critical bugs.
Thank you to everyone who helped with the Russian translation effort!

A full list of changes below:

Patch 1.1.1
General
  • Fixed an black screen error when loading vehicle save that had data from a mod
  • Catch errors caused by missing timezone code
  • Fixed issue when attempting to turn off MFD while recentering in Game MFD page
  • Fixed: End mission screen rendered behind MFD panels in some positions
  • Fixed: Mission completion time was incorrect if it was completed on the same frame that the mission started on the first try
  • Fixed: End mission display could not be retrieved after quicksave/load after completing mission
  • Fixed: Ship ASM sometimes did not turn correctly after launch
F-45A
  • Fixed: Pressing an MFD layout preset while Recenter page is open would prevent the Game page from opening again
Units
  • Fixed: sea units would decelerate instantly if their target speed is below their current speed
Localization
  • Added full Russian text translations
  • Added scrolling to long key descriptions in localization editor
  • Fixed: "Failed" and "Completed" texts on end-mission display got truncated
  • Fixed: "mins ago" in MFD quicksave page didn't get translated
  • Fixed: Mission objective titles and descriptions did not change after switching language
  • Fixed: Legacy tutorial labels don't get translated after editing files in localization tool
  • Added key for "Killed by G-Forces" end-mission entry
  • Added key for "Min:", short for minimum in multiple target objective title
  • Added key for "target destroyed" end-mission failure entry when a Join objective target dies
  • Added key for "Failed to defend" end-mission failure entry when a Protect target dies
  • Added keys for "Quick Load (x mins ago)" button in end-mission display
  • Added keys for "completed" and "failed" objective end-mission entries.
  • Added key for "x has reached y" protect objective end-mission entry.
  • Added keys for pilot ejection and vehicle destroyed entries in end-mission.