v1.3.0p2
General
- Fixed: game was designated as standing instead of seated
- Updated Rewired input plugin (fixes input binding issue, editor mouse input issue)
- Fixed helmet position for Vive HMDs
- Fixed: NVG FOV did not get updated until after it fades in completely
- Fixed: VR controllers vibrate continuously if activated when the SteamVR overlay is displayed
- Fixed: HUD was scaled differently in different HMDs
- Fixed: trees turned blue when lit by vertex lights
Editors
- Fixed masked UI elements
- Fixed map loading image