Patch v1.9.6
v1.9.6f1
General
- Fixed save file issue causing various issues including no g-force damage, inoperable comms knob
v1.9.6f1
General
- Fixed save file issue causing various issues including no g-force damage, inoperable comms knob
v1.9.5f1
General
- Fixed: Physics error caused by respawning a ship formation leader (error caused all subsequent physics related functions to fail, such as wings)
- Added mission name to helmet scene
- Fixed an error caused by a missile being destroyed by an explosion
- Fixed: grouped carrier icons on the nav map did not rotate properly
- Fixed: nav map icons would blink or jump around sometimes
Multiplayer
- Fixed issues caused by changing the mission while a connecting player is in the helmet scene
- Fixed: issue with shadow distances after using spectator mode
- Fixed error caused by a missile destroying another missile
- Fixed floor material in Prototype briefing room
- Fixed: GPS group datalink ID desync for occupants when multicrew vehicle owner shares the group
Mission Editor
- Fixed: Mission failed to load when switching from a campaign mission after saving
- Fixed issues with Play BGM action test button
AH-94
- Fixed errors when detecting unlaunched Decoy Launcher with ground radar
T-55
- Fixed: incorrect TGP helmet display size in singleplayer
v1.9.4f1
General
- Fixed: workshop upload whitelist caused all workshop items to upload incorrectly in 1.9.3
Mission Editor
- Fixed: Creating a new mission using the same custom map as an existing mission would delete the map from the campaign
- Fixed: Deleting a mission using a workshop map shared by other missions would delete the workshop map from the campaign
v1.9.3f1
General
- Fixed: livery files were not properly whitelisted for steam workshop
Multiplayer
- Fixed error causing host crash when GPS targets change
v1.9.2f1
Multiplayer
- Fixed issue potentially causing large amounts of data sending back and forth in lobbies with multicrew jets (caused lag/ping)