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Update 1.1.2


[h2]New Specialist[/h2]
Amplify Specialist: Get 3 Small Amplifying Cores for free in the first round.

[h2]Balance adjustments[/h2]
Typhoon
  • HP decreased from 10030 to 9529 (5% decrease).
  • The cost of [Aerial Specialization] decreased from 300 to 250.
  • [Typhoon Specialist]'s HP bonus decreased from -200 to -300.
    Developer's Note: In high MMR ranges, Typhoon has an above-average win rate, this is an attempt to balance it a little.


Vulcan
  • ATK increased from 86 to 88 (2% increase).
  • HP decreased from 36,054 to 35,332 (2% decrease).
    Developer's Note: This change aims to make Vulcan destroy medium-sized units such as Sledgehammer faster, while also making Vulcan a little bit weaker against high-damage units.


Tarantula
  • The cost of [Range Enhancement] increased from 300 to 350.
  • The cost of [High Explosive Ammo] increased from 150 to 200.
    Developer's Note: Tarantula is a bit too strong in the high MMR ranges. This change aims to slightly nerf it.


Initial Units
  • Crawler and Mustang opening's player HP bonus increased from 0 to +100.
  • Marksman and Mustang opening's player HP bonus increased from +500 to +700.
  • Fang and Steel Ball opening's player HP bonus increased from +500 to +700.
  • Fang and Tarantula opening's player HP bonus decreased from +200 to 0.
  • Crawler and Tarantula opening's player HP bonus decreased from -400 to -500.



[h2]Bug Fixes[/h2]
  • Fixed a configuration error that caused the Stormcaller openings' player HP bonuses to be too high.
    Developer's Note: Due to a previous configuration error, Stormcaller openings' player HP bonuses were significantly higher than they should have been, which in turn led to a higher winning rate for Stormcaller openings.
  • Fixed a configuration error that caused the HP of the Overlord missile to be very high.
    Developer's Note: Due to a previous configuration error, Overlord's missiles were extremely difficult to intercept.
  • Fixed an issue where some emotes in the collection could not be seen.
  • Fixed an issue where a unit could not be attacked if being pushed to the outskirts of the map.
  • Fixed some localization issues based on community feedback.