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Update 1.2.0.5

The upcoming Update 1.3 on February 20th will contain many new contents, including the new unit Hound. We are testing those new contents right now and will soon review more details about it. In the meantime, we would like to release this Update 1.2.0.5 to improve the balance of the game.

Balance Adjustments

[h3]Tarantula[/h3]
  • Range increased from 75 to 80.
  • The cost of [Range Enhancement] decreased from 350 to 300.
  • ATK decreased from 580 to 550 (5% decrease).
    Developer's note: Due to the introduction of Sabertooth, the pick rate of Tarantula has decreased a lot. With the new range increase, Tarantula will be more effective against light units.


[h3]Sabertooth[/h3]
  • Splash range decreased from 6 to 5.
    Developer's note: After the splash range decreases, Sabertooth will be weaker against small units, and it will not be able to damage 2 closely positioned Steel Balls with one shot.


[h3]Arclight[/h3]
  • The EXP required to rank up increased by 15%.


[h3]Fire Badger[/h3]
  • ATK increased from 27 to 28 (4% increase).


[h3]Scorpion[/h3]
  • The cost of [Field Maintenance] decreased from 300 to 250.


[h3]Overlord[/h3]
  • Range increased from 110 to 115.
  • ATK decreased from 5238 to 5039 (4% decrease).
  • HP increased from 21412 to 22054 (3% increase).
    Developer's note: After its cost increase, Overlord's pick rate and win rate both decreased. This change aims to improve Overlord's survivability.


[h3]Raiden[/h3]
  • HP increased from 15132 to 15888 (5% increase).


[h3]Death knell[/h3]
  • HP increased from 144366 to 166021 (15% increase).
  • [Barrier]'s HP increased from 80,000 to 120,000.
  • [Efficient Maintenance] is removed.
  • [Electromagnetic Bomb] is added.


[h3]Initial Specialists[/h3]
  • [Typhoon Speicialist] now obtains the free Typhoon on round 4, player HP bonus increased from -300 to 0.
  • [Farseer Speicialist] now obtains the free Farseer on round 4, player HP bonus increased from -500 to -200.
  • [Rhino Specialist]'s player HP bonus decreased from 200 to 0.
  • [Fortified Specialist]'s player HP bonus increased from 100 to 200.
  • [Missile Specialist]'s player HP bonus increased from -300 to 0.
  • [Ampilfy Specialist]'s player HP bonus has increased from 0 to 100.


[h3]Initial Units[/h3]
  • Tarantula and Marksman opening's player HP bonus increased from 100 to 300.
  • Tarantula and Fang opening's player HP bonus increased from 0 to 200.
  • Tarantula and Crawler opening's player HP bonus increased from -500 to - 300.
  • Mustang and Crawler opening's player HP bonus from 100 to 300.
  • Sledgehammer and Fang opening's player HP bonus increased from -100 to 0.
  • Sledgehammer and Marksman opening's player HP bonus increased from -300 to -200.
  • Sabertooth and Arclight opening's player HP bonus decreased from -300 to -500.
  • Stormcaller and Crawler opening's player HP bonus decreased from -300 to -500.
  • Stormcaller and Arclight opening's player HP bonus decreased from -400 to -500.
  • Sledgehammer and Arclight opening's player HP bonus decreased from 500 to 200.


[h3]Reinforcement card[/h3]
  • The Sticky Oil Bomb will no longer appear as a reinforcement card. The Sticky Oil Bomb in the Research center remains.


[h3]4 Player Brawl[/h3]
  • Neutral boss units are now weaker.



Other
  • Optimized the performance of some particle effects.
  • Reduced the memory usage of the game.