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Update 1.7.4

[p]Update 1.8 and Season 5 are coming soon. And before the new season, we still need to make some minor balance adjustments.[/p][p][/p][h2]Balance Adjustments[/h2][p][/p][h3]Sledgehammer[/h3]
  • [p]EXP required for rank-up: 1000 → 1300[/p]
  • [p]\[Electromagnetic Shot] Price 300 → 400[/p]
  • [p]If any player in a match already has a Sledgehammer, the \[Extended Range Sledgehammer] variant will not appear in reinforcements cards.[/p]
[p]Developer's Note: After enhancing the anti-chaff capabilities of units such as Arclight and Mustang, we anticipated that Sledgehammer, as one of the few medium frontline units capable of simultaneously countering anti-chaff units like Arclight and Mustang as well as high-damage units like Melting Point, would become more popular in the new meta. Therefore, we buffed Raiden in the previous patch as a counter to Sledgehammer. However, buffing Raiden appears not to be enough, as statistical data show there are still too many Sledgehammers in the current meta, especially in the 1600 - 1900 MMR range. This 1.7.4 Update aims to slightly nerf Sledgehammer's late-game capabilities while maintaining its identity as a medium frontline unit, which will make strategies centered around Sledgehammer rely more on other units for coordination.[/p][p][/p][h3]Initial Unit[/h3]
  • [p]\[Hound & Steel Ball Pack] Player HP modifier +100 → +200[/p]
[p][/p][h2]Future Tests[/h2][p]Currently, the content of Update 1.8 and Season 5 is undergoing a small-scale test on the Closed Beta Server, and Update 1.8 will be our last major update that primarily relies on closed testing. We are in the process of setting up a full-fledged Public Test Server, and starting from Update 1.9, all major updates will undergo public testing on the Public Test Server before their official release.[/p]