1. Mechabellum
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  3. Hotfixes

Hotfixes

[p]In the previous patch, we optimized the performance and stability of combat calculations. These optimizations also introduced some minor issues. This patch will fix these issues:[/p]
  • [p]Fixed the issue where \[Smart Marksman] and \[Smart Arclight] were leveling up too fast.[/p]
  • [p]Fixed the issue where units controlled by hackers would cause incorrect damage to players' HP.[/p]
  • [p]Fixed the issue where Crawler with \[Subterranean Blitz] would always emerge from the ground 10 seconds after the start of battle.[/p]