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  3. Update 1.9.1.3

Update 1.9.1.3

Performance Optimizations
  • [p]Optimized the performance of Rhino.[/p]
  • [p]Optimized the performance of later rounds.[/p]
Developer’s Note: Performance in Round 5 and beyond has been noticeably improved in this patch. We expect to release further optimization updates in the coming months.
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Balance Adjustments
[p]These balance adjustments are minor, mainly to lay the groundwork for the new unit coming in Season 7.[/p][p][/p][p]Mustang[/p]
  • [p]\[Culling Rounds] Execution threshold increases per additional Level: +150 → +200[/p]
Developer's Note: The adjusted Culling Rounds will make it easier for lv3 Mustangs to execute lv2 Crawlers.
[p][/p][p]Scorpion[/p]
  • [p]\[Doubleshot] Price 200 → 100[/p]
Developer's Note: The adjusted Scorpion will be more effective against high-HP units.
[p][/p][p]Crawler[/p]
  • [p]\[Subterranean Blitz] Damage reduction 55% → 50%[/p]
  • [p]\[Loose Formation] Price 350 → 250[/p]
Developer's Note: There are now finally enough options to counter light units in the game. In the next few patches, we will start to make adjustments for light units like Crawlers and Fangs.
[p][/p]
Bugfixes
  • [p]Fixed multiple visual issues[/p]
  • [p]Fixed an issue related to Mustang's \[Culling Rounds][/p]
  • [p]Fixed some data errors with AI games[/p]
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Feedback & Bug Reports
[p]Feel free to submit feedback, suggestions, or report bugs for this update via the following channels. [/p][p][/p]