Update0.6.157
[h2]【0.6.157 Updated】[/h2]
[h3]Update lots of new unit specialists[/h3]
-Fortress(3 types)
●Forts cost reduced by 100, damage and health decreased by 40%
●Fortress damage increased by 30%, health increased by 30%, range -20, movement
●Double the experience gain speed of the fortress
-Marksman(3 types)
●Longbow range +20, damage reduced by 30%
●Longbow cost decreased by 50
●Experience acquisition speed of Longbow is doubled
-vulcan(3 types)
●Vulcan moves +3, damage increases by 50%, but health decreases by 40%
●Vulcan health increased by 40%, range decreased by 10, movement speed +3
●Vulcan experience gain speed doubled
-Melting point(1 type)
●Melting Point health increased by 80%, movement speed +3, range -15
-Rhino(2 types)
●Rhino cost -100, damage and health decreased by 40%
●Each time the rhino kills a unit, its damage increases by 4% this turn
-Wasp(3 types)
●Bee cost decreased by 100, but damage decreased by 40%
●Bee cost increased by 100, range and health increased by 40%, range increased
●Each time a soldier bee kills a unit, the attack power and health of this turn are increased by 20%
-Mustang(2 types)
●Mustang cost decreased by 50
●Mustang health increased by 200%, range decreased by 15 %
-Steel ball(3 types)
●The cost of steel balls is reduced by 50
●Steel Ball has a +25 range and 40% health
●Ball health increased by 40%, movement speed +3, damage decreased by 20%
-Fang(2 types)
●Fangs upgrade is free, but damage is reduced by 25%
●Fangs damage and health increased by 40%, range decreased by 15 %
-Crawler(2 types)
●Crawler upgrades are free, but damage is reduced by 25%
●Level 5 crawlers can be purchased directly
-Overlord(4 types)
●Overlords health increased by 50%, damage decreased by 40%
●Overlord's range is -10, movement speed +3, damage and health increased by 30%
●Overlord cost -100, range -10, damage and defense decreased by 30%
●Experience gain speed of Overlords is doubled
-Stormcaller(3 types)
●Storm range -30, damage increased by 40%, movement speed +3
●Storm range +50, damage reduced by 20%
●Storm cost -50
-Sledgehammer(3 types)
●Hammer cost -100, reduced attack and defense by 20%
●Hammer's range increases by 20 and health decreases by 30%
●Each time the Hammer kills a unit, its damage and health each increase by 8% this turn
-Hacker(2 types)
●Hacker's range is +30. Conversion speed is reduced by 35%
●Hacker health increased by 200%, range decreased by 30
-Arclight(4 types)
●The cost of arc light was reduced by 50
●Arc experience acquisition speed doubled
●Arc Health increased by 100%, attack range decreased by 10
●Arc range increased by 30, damage reduced by 30%
-Phoenix(2 types)
●Phoenix cost reduced by 100, damage and health decreased by 30%
●Phoenix range increased by 20, damage decreased by 30%
-comprehensive
●Cost Control Expert:Gain an extra 100 per turn, but your unit damage and health are reduced by 20%
[h3]UI Adjustment[/h3]
-In order to understand the relationship between a unit and an expert, the unit icon now appears on the expert profile picture associated with the unit
[h3]Adjustment of balance[/h3]
-Vulcan damage reduced by 5%
-Vulcan[High flame] damage increased from 150% to 125%
-The damage of each laser beam in the Melting Point technology has been changed from 20% of the original damage to 17%
-Melting Point Summoning Reptile Tech's summoning interval changed from 26 seconds to 28 seconds
-Fortress Summoning Fangs Tech's summoning interval changed from 27 seconds to 28 seconds
-Hammer Damage Sharing Tech health bonus increased from 100% to 140%
-Ball Damage Sharing Tech health bonus increased from 100% to 140%
[h3]Bug Fix[/h3]
-Fixed a BUG that would cause the game to get stuck in combat
-Fixed an issue where quitting the game in the middle of a tournament would cause the interface to get stuck after logging in again
[h3]Update lots of new unit specialists[/h3]
-Fortress(3 types)
●Forts cost reduced by 100, damage and health decreased by 40%
●Fortress damage increased by 30%, health increased by 30%, range -20, movement
●Double the experience gain speed of the fortress
-Marksman(3 types)
●Longbow range +20, damage reduced by 30%
●Longbow cost decreased by 50
●Experience acquisition speed of Longbow is doubled
-vulcan(3 types)
●Vulcan moves +3, damage increases by 50%, but health decreases by 40%
●Vulcan health increased by 40%, range decreased by 10, movement speed +3
●Vulcan experience gain speed doubled
-Melting point(1 type)
●Melting Point health increased by 80%, movement speed +3, range -15
-Rhino(2 types)
●Rhino cost -100, damage and health decreased by 40%
●Each time the rhino kills a unit, its damage increases by 4% this turn
-Wasp(3 types)
●Bee cost decreased by 100, but damage decreased by 40%
●Bee cost increased by 100, range and health increased by 40%, range increased
●Each time a soldier bee kills a unit, the attack power and health of this turn are increased by 20%
-Mustang(2 types)
●Mustang cost decreased by 50
●Mustang health increased by 200%, range decreased by 15 %
-Steel ball(3 types)
●The cost of steel balls is reduced by 50
●Steel Ball has a +25 range and 40% health
●Ball health increased by 40%, movement speed +3, damage decreased by 20%
-Fang(2 types)
●Fangs upgrade is free, but damage is reduced by 25%
●Fangs damage and health increased by 40%, range decreased by 15 %
-Crawler(2 types)
●Crawler upgrades are free, but damage is reduced by 25%
●Level 5 crawlers can be purchased directly
-Overlord(4 types)
●Overlords health increased by 50%, damage decreased by 40%
●Overlord's range is -10, movement speed +3, damage and health increased by 30%
●Overlord cost -100, range -10, damage and defense decreased by 30%
●Experience gain speed of Overlords is doubled
-Stormcaller(3 types)
●Storm range -30, damage increased by 40%, movement speed +3
●Storm range +50, damage reduced by 20%
●Storm cost -50
-Sledgehammer(3 types)
●Hammer cost -100, reduced attack and defense by 20%
●Hammer's range increases by 20 and health decreases by 30%
●Each time the Hammer kills a unit, its damage and health each increase by 8% this turn
-Hacker(2 types)
●Hacker's range is +30. Conversion speed is reduced by 35%
●Hacker health increased by 200%, range decreased by 30
-Arclight(4 types)
●The cost of arc light was reduced by 50
●Arc experience acquisition speed doubled
●Arc Health increased by 100%, attack range decreased by 10
●Arc range increased by 30, damage reduced by 30%
-Phoenix(2 types)
●Phoenix cost reduced by 100, damage and health decreased by 30%
●Phoenix range increased by 20, damage decreased by 30%
-comprehensive
●Cost Control Expert:Gain an extra 100 per turn, but your unit damage and health are reduced by 20%
[h3]UI Adjustment[/h3]
-In order to understand the relationship between a unit and an expert, the unit icon now appears on the expert profile picture associated with the unit
[h3]Adjustment of balance[/h3]
-Vulcan damage reduced by 5%
-Vulcan[High flame] damage increased from 150% to 125%
-The damage of each laser beam in the Melting Point technology has been changed from 20% of the original damage to 17%
-Melting Point Summoning Reptile Tech's summoning interval changed from 26 seconds to 28 seconds
-Fortress Summoning Fangs Tech's summoning interval changed from 27 seconds to 28 seconds
-Hammer Damage Sharing Tech health bonus increased from 100% to 140%
-Ball Damage Sharing Tech health bonus increased from 100% to 140%
[h3]Bug Fix[/h3]
-Fixed a BUG that would cause the game to get stuck in combat
-Fixed an issue where quitting the game in the middle of a tournament would cause the interface to get stuck after logging in again