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  3. Update0.6.157

Update0.6.157

[h2]【0.6.157 Updated】[/h2]
[h3]Update lots of new unit specialists[/h3]
 -Fortress(3 types)
   ●Forts cost reduced by 100, damage and health decreased by 40%
   ●Fortress damage increased by 30%, health increased by 30%, range -20, movement
   ●Double the experience gain speed of the fortress
 -Marksman(3 types)
   ●Longbow range +20, damage reduced by 30%
   ●Longbow cost decreased by 50
   ●Experience acquisition speed of Longbow is doubled
 -vulcan(3 types)
   ●Vulcan moves +3, damage increases by 50%, but health decreases by 40%
   ●Vulcan health increased by 40%, range decreased by 10, movement speed +3
   ●Vulcan experience gain speed doubled
 -Melting point(1 type)
   ●Melting Point health increased by 80%, movement speed +3, range -15
 -Rhino(2 types)
   ●Rhino cost -100, damage and health decreased by 40%
   ●Each time the rhino kills a unit, its damage increases by 4% this turn
 -Wasp(3 types)
   ●Bee cost decreased by 100, but damage decreased by 40%
   ●Bee cost increased by 100, range and health increased by 40%, range increased
   ●Each time a soldier bee kills a unit, the attack power and health of this turn are increased by 20%
 -Mustang(2 types)
   ●Mustang cost decreased by 50
   ●Mustang health increased by 200%, range decreased by 15 %
 -Steel ball(3 types)
   ●The cost of steel balls is reduced by 50
   ●Steel Ball has a +25 range and 40% health
   ●Ball health increased by 40%, movement speed +3, damage decreased by 20%
 -Fang(2 types)
   ●Fangs upgrade is free, but damage is reduced by 25%
   ●Fangs damage and health increased by 40%, range decreased by 15 %
 -Crawler(2 types)
   ●Crawler upgrades are free, but damage is reduced by 25%
   ●Level 5 crawlers can be purchased directly
 -Overlord(4 types)
   ●Overlords health increased by 50%, damage decreased by 40%
   ●Overlord's range is -10, movement speed +3, damage and health increased by 30%
   ●Overlord cost -100, range -10, damage and defense decreased by 30%
   ●Experience gain speed of Overlords is doubled
 -Stormcaller(3 types)
   ●Storm range -30, damage increased by 40%, movement speed +3
   ●Storm range +50, damage reduced by 20%
   ●Storm cost -50
 -Sledgehammer(3 types)
   ●Hammer cost -100, reduced attack and defense by 20%
   ●Hammer's range increases by 20 and health decreases by 30%
   ●Each time the Hammer kills a unit, its damage and health each increase by 8% this turn
 -Hacker(2 types)
   ●Hacker's range is +30. Conversion speed is reduced by 35%
   ●Hacker health increased by 200%, range decreased by 30
 -Arclight(4 types)
   ●The cost of arc light was reduced by 50
   ●Arc experience acquisition speed doubled
   ●Arc Health increased by 100%, attack range decreased by 10
   ●Arc range increased by 30, damage reduced by 30%
 -Phoenix(2 types)
   ●Phoenix cost reduced by 100, damage and health decreased by 30%
   ●Phoenix range increased by 20, damage decreased by 30%
 -comprehensive
   ●Cost Control Expert:Gain an extra 100 per turn, but your unit damage and health are reduced by 20%
[h3]UI Adjustment[/h3]
 -In order to understand the relationship between a unit and an expert, the unit icon now appears on the expert profile picture associated with the unit
[h3]Adjustment of balance[/h3]
 -Vulcan damage reduced by 5%
 -Vulcan[High flame] damage increased from 150% to 125%
 -The damage of each laser beam in the Melting Point technology has been changed from 20% of the original damage to 17%
 -Melting Point Summoning Reptile Tech's summoning interval changed from 26 seconds to 28 seconds
 -Fortress Summoning Fangs Tech's summoning interval changed from 27 seconds to 28 seconds
 -Hammer Damage Sharing Tech health bonus increased from 100% to 140%
 -Ball Damage Sharing Tech health bonus increased from 100% to 140%
[h3]Bug Fix[/h3]
 -Fixed a BUG that would cause the game to get stuck in combat
 -Fixed an issue where quitting the game in the middle of a tournament would cause the interface to get stuck after logging in again