1. Mechabellum
  2. News
  3. Update0.6.158

Update0.6.158

0.6.158Update

[h2]【Adjustment of appearance】[/h2]
[h3]The appearance of defensive missiles has been optimized, and new animations and special effects have been added[/h3]
[h2]【Opening expert HP adjustment】[/h2]
[h3]Giant Expert health changed from 0 to -200[/h3]
[h3]Elite Expert health effect changed from -100 to 0[/h3]
[h2]【Adjustment of expert mechanism】[/h2]
[h3]Added 2 experts that increase the price and stats of each unit. These experts only appear when neither side has such a unit[/h3]
[h2]【Experts added or grade, effect adjustment】[/h2]
[h3]Cost Control Expert (Gambit Expert) : Gain an extra 100 per turn, but your unit damage and health are reduced by 15%[/h3]
[h3]Fortress[/h3]
 -Level 2, the crafting cost of the fortress is reduced by 100 and the damage and health are reduced by 30%
 -Level 2, the fortress's damage is increased by 30%, health by 30%, range by 10, and movement speed by 3
[h3]Marksman[/h3]
 -Level 2. Longbow range increased by 30 and damage reduced by 25%
 -Level 2: Longbow cost reduced by 50
[h3]Vulcan[/h3]
 -Level 2: Vulcan damage increases by 50%, range increases by 20, but health decreases by 50%
 -Level 2: Vulcan Health increases by 40%, range decreases by 10, and movement speed increases by 3
[h3]Melting point[/h3]
 -Level 2, melting point health increased by 70%, movement speed increased by 3, range decreased by 15
 -Level 2, Melting cost increases by 100, damage and health increases by 50%
[h3]Rhino[/h3]
 -Level 1: Rhino cost reduced by 100, damage and health reduced by 30%
 -Level 2. Every time the Rhino kills a unit, it increases its damage by 10% this turn
[h3]Wasp[/h3]
 - level 1, pawn bee cost is reduced by 100, but attack power is reduced by 30%
 -Level 2, Wasp cost increased by 100, range and health increased by 40%, range increased by 20
[h3]Mustang[/h3]
 -Level 1: Mustang health increased by 200% and range decreased by 15
[h3]Steel ball[/h3]
 -Level 2: Ball range increased by 40 and health decreased by 40%
[h3]Fang[/h3]
 -Level 2, you can buy Level 5 fangs directly
 -Level 1: Fangs damage, health increased by 40%, range reduced by 15
[h3]Crawler[/h3]
 -Level 1, crawler upgrade is free
[h3]Overlord[/h3]
 -Level 2: Overlords have 60% health and 30% damage
 -Level 2: Overlord cost reduced by 100, range increased by 10, attack and defense reduced by 20%
[h3]Sledgehammer[/h3]
 -Level 1: Hammer cost reduced by 100, attack and defense reduced by 20%
 -Level 2, Hammer's range increases by 30 and health decreases by 30%
[h3]Hacker[/h3]
 -Level 2: Hacker's range increased by 30 and conversion speed decreased by 35%
 -Level 1: Hacker health increases by 300% and range decreases by 30
[h3]Arclight[/h3]
 -Level 2: Reduced cost of arc by 50
 -Level 1: Arc Health increased by 200% and range decreased by 15
 -Level 2, Arc range increased by 40, damage reduced by 30%
[h3]Phoenix[/h3]
 -Level 1: Phoenix cost reduced by 100, damage and health reduced by 30%
 -Level 1: Phoenix range increased by 20 and damage reduced by 30%
[h2]【Other balance adjustments】[/h2]
[h3]Vulcan damage and health decreased by 5%[/h3]
[h3]Mustang does 175% damage to air units and has a range of +25 against air for a price of 300[/h3]
[h3]Mustang Tech price changed from 300 to 200[/h3]
[h3]Storm [High Explosive ammunition] tech price changed from 300 to 200[/h3]
[h3]Soldier bee [Elite Shooter] The return of technology[/h3]
[h3]Arc [Energy Storage Attack] cancelled range reduction, price changed from 200 to 300[/h3]
[h3]Steel ball [mechanical splitting] changed from producing the same level crawler to only producing level 1 crawler[/h3]
[h3]The spawn interval of the melting point Called Crawler was changed from 28 to 30[/h3]