Update 0.7.8
[h2]Update 0.7.8[/h2]
[h3]Balance Adjustments[/h3]
Vulcan
Vulcan's attack adjusted from 88 to 86.
Weakened [Extended range Vulcan] card, the effect is adjusted to: Vulcan's range increased by 20, attack power increased by 50%, but HP decreased by 35%.
Fortress
Fortress's HP decreased by 2%.
Melting Point
Melting Point's base attack increased by 3%.
Mustang
Mustang's attack adjusted from 37 to 36.
Phoenix
Phoenix's attack interval adjusted from 3.2 seconds to 3.3 seconds.
Stormcaller
Stormcaller's damage reduced by 2%.
Starting Specialist
Quick Supply Specialist's player HP bonus increased by 200.
Marksman Specialist's player HP bonus increased by 100.
Supply Specialist's player HP bonus decreased by 100.
Starting Unit
[Crawler + Mustang]'s player HP bonus reduced by 100.
[Crawler + Slegedhammer]'s player HP bonus reduced by 100.
[h3]Bugfixes[/h3]
Fixed an issue where units become vulnerable after being pushed out of the deployable area. Fixed an issue where Sentry Missiles would sometimes damage units inside shields.
[h3]Update Preview[/h3]
Next week will see the last major update for June. The Combat Power system will be reworked, and a new MMR system will be introduced. The reporting system will be improved. Player will be able to vote to speed up the battle. A new Tech for Fortress [Rocket Punch] will be added.
[h3]Balance Adjustments[/h3]
Vulcan
Vulcan's attack adjusted from 88 to 86.
Weakened [Extended range Vulcan] card, the effect is adjusted to: Vulcan's range increased by 20, attack power increased by 50%, but HP decreased by 35%.
Fortress
Fortress's HP decreased by 2%.
Melting Point
Melting Point's base attack increased by 3%.
Mustang
Mustang's attack adjusted from 37 to 36.
Phoenix
Phoenix's attack interval adjusted from 3.2 seconds to 3.3 seconds.
Stormcaller
Stormcaller's damage reduced by 2%.
Starting Specialist
Quick Supply Specialist's player HP bonus increased by 200.
Marksman Specialist's player HP bonus increased by 100.
Supply Specialist's player HP bonus decreased by 100.
Starting Unit
[Crawler + Mustang]'s player HP bonus reduced by 100.
[Crawler + Slegedhammer]'s player HP bonus reduced by 100.
[h3]Bugfixes[/h3]
Fixed an issue where units become vulnerable after being pushed out of the deployable area. Fixed an issue where Sentry Missiles would sometimes damage units inside shields.
[h3]Update Preview[/h3]
Next week will see the last major update for June. The Combat Power system will be reworked, and a new MMR system will be introduced. The reporting system will be improved. Player will be able to vote to speed up the battle. A new Tech for Fortress [Rocket Punch] will be added.