Update 0.7.13
[h2]Update 0.7.13[/h2]
[h3]Balance Adjustments[/h3]
Hacker
Tech [Multiple Control] cost adjusted from 300 to 250.
Sledgehammer
Tech [Armor Enhancement] now adds an additional 20% HP.
The price of [Armor-Piercing Bullets] has been adjusted from 300 to 250.
Rhino
Tech [Armor Enhancement] now adds an additional 20% HP.
Arclight
Technology [Armor Enhancement] adds an additional 20% HP, and the price is adjusted from 100 to 150.
Steel Ball
Tech [Armor Enhancement] adds an additional 20% HP, and the price is adjusted from 300 to 350.
Melting Point
HP increased by 3%.
Vulcan
The EXP required to level up Vulcan have been adjusted from 1600 to 2200.
[h3]Next update Preview[/h3]
[Core Building Fortification]: Each core building can be fortified individually. Players can increase the HP of one core building to 200,000 through 5 fortification upgrades.
[Missile Interceptor]: Players can place devices on the battlefield to intercept enemy missiles (battlefiled power cannot be intercepted).
[h3]Balance Adjustments[/h3]
Hacker
Tech [Multiple Control] cost adjusted from 300 to 250.
Sledgehammer
Tech [Armor Enhancement] now adds an additional 20% HP.
The price of [Armor-Piercing Bullets] has been adjusted from 300 to 250.
Rhino
Tech [Armor Enhancement] now adds an additional 20% HP.
Arclight
Technology [Armor Enhancement] adds an additional 20% HP, and the price is adjusted from 100 to 150.
Steel Ball
Tech [Armor Enhancement] adds an additional 20% HP, and the price is adjusted from 300 to 350.
Melting Point
HP increased by 3%.
Vulcan
The EXP required to level up Vulcan have been adjusted from 1600 to 2200.
[h3]Next update Preview[/h3]
[Core Building Fortification]: Each core building can be fortified individually. Players can increase the HP of one core building to 200,000 through 5 fortification upgrades.
[Missile Interceptor]: Players can place devices on the battlefield to intercept enemy missiles (battlefiled power cannot be intercepted).