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Update 0.8.2.2

This update will be carried out at 8:00 AM on June 27, 2024, UTC time. At that time, the server will undergo update maintenance for approximately 120 minutes.

[h2]Balance Adjustments[/h2]
[h3]Fortress[/h3]
  • HP decreased from 51205 to 48644 (5% decrease).
  • [Barrier]'s shield HP is adjusted from 40000 to 36000 per level.

[h3]Marksman[/h3]
  • [Elite Marksman] is adjusted to: Effect increases with unit Rank, increasing range by 5 and ATK by 20% per Rank increase.

[h3]Vulcan[/h3]
  • HP increased from 38585 to 39920 (4% increase).

[h3]Melting Point[/h3]
  • The launch interval of the Tech [Electromagnetic Barrage] is adjusted from 13 seconds to 15 seconds.
  • The produce interval of the Tech [Crawler Production] is adjusted from 30 seconds to 32 seconds.

[h3]Overlord[/h3]
  • ATK is increased from 3514 to 3742 (6.5% increase).
  • Attack interval is increased from 4.4s to 4.6s.

[h3]Arclight[/h3]
  • [Charged Shot] is adjusted to: Increases ATK by 300%, but increases attack interval by 35%.
    Note: The DPS increase of [Charged Shot] remains the same as before the adjustment.

[h3]Phoenix[/h3]
  • [Elite Marksman] is adjusted to: Effect increases with unit Rank, increasing range by 5 and ATK by 20% per Rank increase.

[h3]War Factory[/h3]
  • Range decreased from 110 to 100.

[h3]Wraith[/h3]
  • [Degeneration Beam] is adjusted to: Projects a Degeneration Beam to enemy units within a range of 120m. The affected enemy units' movement speed is reduced by 40%, their ATK is reduced by 20%, and they take an additional 30% damage when attacked.

[h3]Scorpion[/h3]
  • The cost of [Doubleshot] is decreased from 300 to 200.

[h3]Sandworm[/h3]
  • ATK is increased from 7567 to 8324 (10% increase).
  • The cost of [Mechanical Division] is decreased from 250 to 200.
  • The cost of [Anti-Air] is decreased from 250 to 100.
  • The cost of [Replicate] is decreased from 250 to 200.
  • The cost of [Sandstorm] is increased from 250 to 300.

[h3]4-Player Brawl[/h3]
  • Stronger Unit Drops will now appear in the 4-Player Brawl, and these Unit Drops are also more expensive.
  • Now in the 4-Player Brawl mode, Hackers of level 2 and above will not appear as Unit Drop.


[h2]Bugfixes[/h2]
  • Fixed several unit targeting issues caused by Sandworms.
  • Fixed an issue where killing some neutral units in 4-Player Brawl did not reward players supplies and points.