Update 0.7.0
[h2]0.7.0 The EA launch Update[/h2]
[h3]Here's what's been updated in the EA launch version[/h3]
[h3]Newly Added[/h3]
Added player level system, now players can get rewards by leveling up (Detailed in a previous announcement).
Added a report system. You can click on the player's name in the chat channel to report chat abuse now.
Added some tutorial levels.
Added Surrender Voting mechanic, now 2v2 surrender requires both people to agree (or one person asks to surrender twice more than 1 minute apart).
[h3]Optimization[/h3]
Optimized the Combat Power acquisition mechanism, the acquisition speed of Combat Power in the later stage became more gradual.
The Insight acquisition mechanism has been optimized. Now the Insight acquisition speed is significantly accelerated, and the benefits of using multiple Prediction Tickets are significantly increased.
Optimized the networking mechanism, making it easier for players to connect to the server closest to them, reducing the situation where some players are blocked by their own firewalls
[h3]Balance Adjustment[/h3]
The cost of Wasp's [High Explosive Ammo] has been adjusted from 300 to 200
The cost of Wasp's [Electromagnetic Shot] is adjusted from 300 to 200
The cost of Hacker's [Electromagnetic Interference] is adjusted from 200 to 100
Adjusted the range reduction effect of Stormcaller's [Launcher Overload] from 40 to 45
The effect of [Extended Range Stormcaller] is adjusted to: Stormcaller range increased by 40, attack reduced by 30%
The effect of [Extended Range Phoenix] is adjusted to: the range of the Phoenix is increased by 20, but the attack power is reduced by 20%
[Improved Phoenix]'s HP increase effect adjusted from 400% to 200%
The caost of [Advanced Fire Control System] has been adjusted from 300 to 250
[Elite Speicialist]'s player HP bonus adjusted from -100 to +400
[h3]Other[/h3]
Many bug fixes
Many small experience optimizations
[h3]Here's what's been updated in the EA launch version[/h3]
[h3]Newly Added[/h3]
Added player level system, now players can get rewards by leveling up (Detailed in a previous announcement).
Added a report system. You can click on the player's name in the chat channel to report chat abuse now.
Added some tutorial levels.
Added Surrender Voting mechanic, now 2v2 surrender requires both people to agree (or one person asks to surrender twice more than 1 minute apart).
[h3]Optimization[/h3]
Optimized the Combat Power acquisition mechanism, the acquisition speed of Combat Power in the later stage became more gradual.
The Insight acquisition mechanism has been optimized. Now the Insight acquisition speed is significantly accelerated, and the benefits of using multiple Prediction Tickets are significantly increased.
Optimized the networking mechanism, making it easier for players to connect to the server closest to them, reducing the situation where some players are blocked by their own firewalls
[h3]Balance Adjustment[/h3]
The cost of Wasp's [High Explosive Ammo] has been adjusted from 300 to 200
The cost of Wasp's [Electromagnetic Shot] is adjusted from 300 to 200
The cost of Hacker's [Electromagnetic Interference] is adjusted from 200 to 100
Adjusted the range reduction effect of Stormcaller's [Launcher Overload] from 40 to 45
The effect of [Extended Range Stormcaller] is adjusted to: Stormcaller range increased by 40, attack reduced by 30%
The effect of [Extended Range Phoenix] is adjusted to: the range of the Phoenix is increased by 20, but the attack power is reduced by 20%
[Improved Phoenix]'s HP increase effect adjusted from 400% to 200%
The caost of [Advanced Fire Control System] has been adjusted from 300 to 250
[Elite Speicialist]'s player HP bonus adjusted from -100 to +400
[h3]Other[/h3]
Many bug fixes
Many small experience optimizations