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Update 0.7.42 Chaotic Fun

This update adds some experimental features aimed at fun, which will cause the game to be slightly less balanced. These experimental features will last for about 3 weeks, after which we will decide whether to retain these features based on your feedback and statistics.

[h2]Time[/h2]
This update will be carried out at 8:00 am on February 1, 2024, UTC time. At that time, the server will undergo update maintenance for about 120 minutes.

[h2]Three experimental features[/h2]
[h3]Random Free Units[/h3]
During a game, players will encounter several opportunities to obtain units for free. Get 5 squads of Sledgehammer, or 3 Wraith, or 1 level 7 Rhino for free? Players will encounter many such difficult choices.
To ensure that the game doesn't end too quickly, the player's base health has been increased by 500.
If this feature proves popular, we will introduce rare units through this feature in the future.
[h3]Duplicate Reinforcement Cards[/h3]
Many reinforcement cards now appear multiple times in the game. 2 Laser Sights? 4 Ranged Specialists? 3 Nukes? It's possible.
[h3]Changing Deployment Zone[/h3]
The deployment zone for the first round will now be slightly smaller than before. We hope this will improve the first round layout diversity of certain MRR ranges.

[h2]Balance Adjustments[/h2]
[h3]Melting Point[/h3]
The production interval of the Tech [Crawler Production] has been adjusted from 30 seconds to 32 seconds.
[h3]Scorpion[/h3]
HP increased from 19677 to 20661
Attack increased from 10305 to 10821
[h3]Equipment[/h3]
[Enhancement Module] adjusted from level 2 to level 3
The effect of [Absorption Module] is adjusted as follows: Increases the equipped unit’s HP by 30%, and converts 90% of the damage dealt to HP.

Update 0.7.41

Fixed an issue that would cause the game to freeze.

Update 0.7.40

[h2]Time[/h2]
This update will be carried out at 8:00 am on January 18, 2024, UTC time. At that time, the server will undergo update maintenance for about 120 minutes.

[h2]Absorption Module[/h2]
Convert 50% of the damage dealt to HP

[h2]New[/h2]
New variant [Improved Scorpion]: Increases SCORPION's ATK by 15%, HP by 15%, and range by 5 but increases recruitment cost by 50.
New equipment [Absorption Module]: Convert 50% of the damage dealt to HP.

[h2]Balance Adjustments[/h2]
[h3]Wraith[/h3]
Splash range increased from 3 to 8.
ATK reduced from 995 to 448.
The EXP required for leveling up increased from 1200 to 1560.
[h3]Vulcan[/h3]
HP reduced from 38851 to 36909.
[h3]Phoenix[/h3]
HP reduced from 1541 to 1464.
[h3]Scorpion[/h3]
HP increased from 17413 to 19677.
[h3]Stormcaller[/h3]
ATK reduced from 905 to 860.
[h3]Sledgehammer[/h3]
The HP bonus of Tech [Armor Strengthening] has been increased from 20% to 35%.
[h3]Steel Ball[/h3]
The HP bonus of Tech [Armor Strengthening] has been increased from 20% to 35%.
[h3]Arclight[/h3]
The HP bonus of Tech [Armor Strengthening] has been increased from 20% to 35%.
[h3]Research Center[/h3]
Now the [Attack Enhancement] and [Defense Enhancement] in the R&D Center can be purchased multiple times.
[h3]Equipment[/h3]
Parasitic ammunition has been temporarily removed.
Charged ammo has been temporarily removed.

[h2]Other[/h2]
Players can now rotate the camera more freely when viewing units in the Unit Modification scene.

Update 0.7.39

Variant [Improved War Factory] will no longer appear if a player already owns a War Factory.

Update 0.7.38

[h2]Time[/h2]
This update will be carried out at 8:00 am on January 4, 2024, UTC time. At that time, the server will undergo update maintenance for about 120 minutes.

[h2]New[/h2]
New variant [Improved War Factory]: Increase WAR FACTORY's HP by 40%, ATK by 15%, range by 10, and decreasese attack interval by 0.2s, but increases recruitment cost by 200.

[h2]Balance Adjustments[/h2]
[h3]Arclight[/h3]
Attack interval reduced from 1.1 seconds to 1 second.
[h3]Scorpion[/h3]
ATK reduced from 12130 to 10305.
Attack interval reduced from 5s to 4.5s.
[h3]Wraith[/h3]
ATK reduced from 1058 to 995.
Attack interval reduced from 1.7s to 1.6s.
[Floating Artillery Array] no longer reduces the movement speed of Wraith.
[h3]Overlord[/h3]
Missile travel speed increased by 20%.
The price of [Jump Drive] increased from 200 to 300.
[h3]Wasp[/h3]
Attack interval adjusted from 1.5s to 1.4s.
[h3]Charged Ammo[/h3]
Adjusted from level 2 to level 3.
[h3]Elite specialist[/h3]
Player HP bonus adjusted from -500 to +400.