Nobody said "enough"!
Less than two weeks later, we have collected all the players reviews, error messages, and all sorts of stuff, crumpled it all into a ball, and uploaded it to our game- we have two updates.
The first one not only fixes all Beta-17 flaws, but also continues the idea of improving the graphics and adding new content. And Beta-17.1 did a great job with it! In this update, the "Mansion" level was completely redesigned, it became full. Finally, this is really a house where someone lives! Some other items have also been completely redrawn and improved. Unfortunately, not all new objects are interactive, and this will take much longer time. Thanks to my wife for this wonderful graphics! And we are sure you will be delighted!
Beta-17.1 change list
The second update, in addition to improvements to all the innovations, also adds new achievements, in order to give a reason to plunge back into the world of D'LIRIUM for those who have already passed the game and the arcade. We also temporarily returned to the interpreter instead of the fastest YYC compiler. The optimization that was made in Beta-17 now fully justifies this decision. After all, it is much easier to find flaws in the VM interpreter, and broken saves files will work again! The transition to the YYC compiler will take place along with the final release of the game.
Beta-17.2 change list
Have fun, because there will be even more content in the future!
P.S. Sorry for all new partons for not adding you to credits in Beta-17.2! I just forgot, i'll add you next time.
Our Discord server:
https://discord.gg/UzZsuYK
You can support the development of D'LIRIUM and The Golden Rogue on our Patreon page:

The first one not only fixes all Beta-17 flaws, but also continues the idea of improving the graphics and adding new content. And Beta-17.1 did a great job with it! In this update, the "Mansion" level was completely redesigned, it became full. Finally, this is really a house where someone lives! Some other items have also been completely redrawn and improved. Unfortunately, not all new objects are interactive, and this will take much longer time. Thanks to my wife for this wonderful graphics! And we are sure you will be delighted!
Beta-17.1 change list
- Fixed Czech and Chinese translations
- Fixed player movement in Personal Hell while pause ebabled
- Fixed Nightmare's shadows while monster idling
- Fixed bug that didn’t display some player comments
- Fixed text color in pause menu
- Fixed panic sound spam while pause enabled
- Reduced Nightmarish monster HP on "Industrial" level
- Increased Nightmare monster HP on "Industrial" level
- Easy difficulty now selected by default while starting a new game
- Dynamic camera no longer lags behind the running player
- Redesigned some objects
- Reworked "Mansion" and "Intro-B" level
- Added new objects for Custom Maps
- Reduced required time to reach "clueless gamer" achievement
- Updated Patreon list
The second update, in addition to improvements to all the innovations, also adds new achievements, in order to give a reason to plunge back into the world of D'LIRIUM for those who have already passed the game and the arcade. We also temporarily returned to the interpreter instead of the fastest YYC compiler. The optimization that was made in Beta-17 now fully justifies this decision. After all, it is much easier to find flaws in the VM interpreter, and broken saves files will work again! The transition to the YYC compiler will take place along with the final release of the game.
Beta-17.2 change list
- Fixed Chinese translation again
- Fixed teleportation out of level borders on easiest difficulty
- Reworked lights on "Intro-B" level
- Reworked "Final-A" and "Final-B" levels
- The game temporary moved back to VM instead YYC compiler
- New objects names added to inspector
- Statistics now counts kills by gas
- Added new achievements
Have fun, because there will be even more content in the future!
P.S. Sorry for all new partons for not adding you to credits in Beta-17.2! I just forgot, i'll add you next time.
Our Discord server:
https://discord.gg/UzZsuYK
You can support the development of D'LIRIUM and The Golden Rogue on our Patreon page:
