1. D'LIRIUM
  2. News
  3. The compromise we have come to.

The compromise we have come to.



The day before yesterday we introduced you to Beta-3 (Cut version) and let you decide what sacrifices should we make in order for the game to work, today we will tell about the compromises we all came with you.

Since yesterday update, players could change their sounds and music volume as two separate settings. We also we removed those annoying seams between music tracks in arcade mode but as a result, the game began to consume 1.5GB of RAM instead of 300MB and took up the same amount of space on the HDD. This resulted in the game not working properly on weaker computers, and together we began to decide which way we should develop D’LIRIUM.

So what did we decide? We have found a way to reduce the size of music files by several times, while leaving the ability to adjust the volume of music separately from the volume of sounds. Now the game uses around 300 MB of RAM again, and not only that, but it’s HDD size has been reduced too! Amazing, isn’t it? Of course! But not without any sacrifices. The annoying pauses between music tracks in arcade mode runs returned, but the game will now work for more players! It’s worth it. But also the owners of powerful PC’s will not remain offended either, you can still play voracious and stable version of the game by choosing developer_builds!

We hope that everyone will be satisfied! This is going to be the last update for this year, from now we will once again return to the development of The Golden Rogue. Thanks to everyone who took part in discussing this decision, we did it together!

P.S. The development of “D’LIRIUM” will continue after “D’LIRIUM: The Golden Rogue” release.

Our Discord server:
https://discord.gg/UzZsuYK

You can support the development of D'LIRIUM and The Golden Rogue on our Patreon page: