The rebalance and the fixes in Beta-14
Beta-14, this is not a major update. There is nothing new in it, but the old things now works much better! We’ve fixed a lot of bugs that players have noticed and also made Sorcery more accessible!
Here is the list of changes:
We have also updated the Steam workshop page! Now finding the right content is much easier!
Our Discord server:
https://discord.gg/UzZsuYK
You can support the development of D'LIRIUM and The Golden Rogue on our Patreon page:

Here is the list of changes:
- Reduced the amount of sacrificed health for the map
- Added language selection menu when you start the game for the first time
- Maniac points are now gained starting from “Crystal Caves”
- Added more Sorcery spells on levels
- Added more souls to the "Graveyard” level
- Increased maniac recovery points while saving souls
- A soul now appears in front of every tombstone
- Added a save point in before the boss fight at the "Industrial zone" level
- Redesigned language selection in the main menu
- Fixed “drop" parameter in case of turning a monster into a Lantern
- Reduced the maximum amount of Lanterns per level
- The maximum amount of Lanterns can now be set in soptions
- Optimized AI of the Lanterns
- Improved performance of Lanterns on the big levels
- The game now sums up the statistics of the number of destroyed and saved souls
- Destroying souls now affects the ending equally as if you were killing monsters
- The amount of maniac points can now be seen in the developer mode
- Fixed German localization errors
- The game now automatically sets tags for Steam workshop items
- The game now checks for files before publishing items to the Steam workshop
- Fixed flaws in the item customization menu for Steam workshop
We have also updated the Steam workshop page! Now finding the right content is much easier!
Our Discord server:
https://discord.gg/UzZsuYK
You can support the development of D'LIRIUM and The Golden Rogue on our Patreon page:
