1. D'LIRIUM
  2. News
  3. v1.1.5 Patch

v1.1.5 Patch

  • Fixed a bug where a teleportation ball could be thrown through a closed cathedral door on graveyard level.
  • Fixed teleportation ball getting stuck in barricades and some gaps.
  • Fixed incorrect chest depth during certain animations.
  • Fixed localizations.
  • Fixed a bug that caused the Changelevel entity to give level completion points if the level change failed.
  • Fixed incorrect work of mask for spr_null sprite.
  • Fixed a bug where projectiles created inside a wall could get stuck in it instead of being removed.
  • The heads and gibs of snowmen now disappear when fall in abyss.
  • Improved monster's and snowmen gibs.
  • Improved and optimized windows breaking.
  • Slightly reworked the level and game summary stats and save file preview display.
  • Visual component of some mechanisms has been improved.
  • Added ability to set backgrounds for preview save files made on custom levels.
  • The Changelevel entity will now look for child maps in the main map folder instead of the maps folder.
  • Slightly improved introduction.