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D'LIRIUM News

v1.4.3 Patch

  • Fixed a bug that caused doors to stop being solid when Phantoms approached them.
  • Fixed incorrect programming of monster health when using the Entity Programmer.

v1.4.2 Patch

  • Fixed a bug in the gas stoove explosion that occurred after usage of the "skip" console command.
  • Fixed incorrect level lighting when camera has non-standard offset.

v1.4.1 Patch

  • Optimized pickable items' sliding on the ground.
  • Updated Steamworks compatibility libraries.

v1.4 Update

Version 1.3 has received the largest number of patches among all previous updates. I think it can already be considered a full version 1.4. In this version we made supposedly the last critical fix.

  • Fixed incorrect sliding of pickable items at high FPS.
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v1.3.15 Patch

This update is brought to you by Grif_on :>

  • Fixed martyrs being able to moan when the game is paused.
  • Fixed a bug where players would be unable to melee hit monsters while standing near martyrss.
  • Fixed a bug that allowed Spawns to spam collision sounds while the game is paused.
  • Fixed a bug that allowed players to softlock themselves inside Mansion chairs.
  • Fixed broken map editor setup script.
  • Fixed incorrectly working "Place All D' objects" map editor script.
  • Fixed a bug that caused stairs to not work for players with controller.