💪Hotfix – New Stamina Options & Full Disable Added! 💪
[p]Hey Junkers! 🎮⚙️[/p][p]At your request, I’ve just added new stamina options! 💪
From now on, you can extend stamina by +1h, +2h, or +3h — and yes, there’s also an option to turn stamina off completely ( MENU > OPTIONS > GRAPHICS/GAMEPLAY ) .[/p][p]Now, I’ll be honest with you — I still believe that the fridge system, shopping, and refueling are all perfectly balanced around the 1-hour stamina cycle. [/p][p]But since you’re my wonderful community ❤️ and I truly appreciate all your support for my game, I decided to add these options so you can test and choose what feels best for you.[/p][p]👉 Personally, I recommend the 1-2-hour stamina — it already feels quite long.
For the more impatient ones, 3 hours are available too, and of course, the “no stamina” option as well. Just remember — with stamina turned off, your character will always stay at 100%, so there’ll be no need for shopping anymore. 😄[/p][p]Thank you all so much for your feedback and constant support — it really means the world to me and keeps me motivated to keep improving the game week by week! 🙏[/p][p][/p][p]
[/p][hr][/hr][h3]Full Hotfix Details[/h3][p]⚙️ Gameplay & Mechanics[/p]
[/p][p]We’re getting a ton of feedback from you — thank you so much for that! Below are some of the latest changes and fixes — there’s actually much more going on, but we don’t log everything because, frankly, we’re rushing to keep updates coming often.[/p][p][/p][p]Thanks so much for your support and help in developing the game — you are the best Junkmen we know![/p][hr][/hr][p][/p][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p][hr][/hr][p]Also please support ːsteamthumbsupː 🙂 [/p][p][/p]
From now on, you can extend stamina by +1h, +2h, or +3h — and yes, there’s also an option to turn stamina off completely ( MENU > OPTIONS > GRAPHICS/GAMEPLAY ) .[/p][p]Now, I’ll be honest with you — I still believe that the fridge system, shopping, and refueling are all perfectly balanced around the 1-hour stamina cycle. [/p][p]But since you’re my wonderful community ❤️ and I truly appreciate all your support for my game, I decided to add these options so you can test and choose what feels best for you.[/p][p]👉 Personally, I recommend the 1-2-hour stamina — it already feels quite long.
For the more impatient ones, 3 hours are available too, and of course, the “no stamina” option as well. Just remember — with stamina turned off, your character will always stay at 100%, so there’ll be no need for shopping anymore. 😄[/p][p]Thank you all so much for your feedback and constant support — it really means the world to me and keeps me motivated to keep improving the game week by week! 🙏[/p][p][/p][p]
- [p]Added an option to disable the Progress Bar Minigame. You can now turn this feature off in the Options menu. When disabled:[/p]
- [p]No need to press the RMB combo while using tools.[/p]
- [p]You can load vehicles onto the tow truck without using the hook minigame.[/p]
- [p]Added a new option in Game Settings to pause stamina depletion, allowing you to play without needing to eat.[/p]
- [p]Added stamina duration adjustment. You can now control how long it takes for stamina to drop from 100% to 0%.[/p]
- [p]Fixed missing ambient music in Sandbox Mode.[/p]
- [p]Restored ambient music for players in Story Mode who previously didn’t have background music playing.[/p]
- [p]Fixed an issue where default keybindings (Radial Menu, Crouch, Vehicle Reset, Tablet) were still active even after assigning custom keys — preventing both keys from triggering the same action.[/p]
- [p]Adjusted the hangar viewing task so it now completes even if the player remains in place after being teleported to the location.[/p]
- [p]Relocated the Diamond and Gold Bar inside the Blue Car to easier-to-find positions, preventing situations where players couldn’t locate them before full disassembly.[/p]
- [p]Improved the tow truck loading task — other vehicles will no longer appear, preventing confusion about the quest’s correct target.[/p]
- [p]Blocked the ability to exit during the animation and summary phase of a successful shop payment, ensuring proper transaction completion.[/p]
- [p]Disabled access to the Large Map during the renovation of the Blue Car and Pickup 1950 to avoid unintended interactions.[/p]