1. Junkyard Simulator
  2. News
  3. 🚧Input Fixes, Stability Improvements & Optimization Update!🚧

🚧Input Fixes, Stability Improvements & Optimization Update!🚧

[p]Dear Junkers! 🔧🔥[/p][p]This update focuses heavily on input stability, system fixes, and overall performance improvements across the game. A lot of work has gone into refining mouse behavior, improving UI responsiveness, and optimizing core systems to make the experience smoother and more consistent.[/p][p]As always — thank you for your support, feedback, and patience. Every update helps push the game further forward 🚀[/p][hr][/hr][h3]🖱️ Input & Controls Improvements[/h3]
  • [p]Improved mouse input handling for players using multi-monitor setups[/p]
  • [p]Adjusted DPI handling to provide more stable mouse movement on high-resolution displays[/p]
  • [p]Improved viewport mouse capture behavior to prevent the cursor from escaping the game window[/p]
  • [p]Reduced potential mouse micro-stutter in gameplay areas (especially on foot)[/p]
  • [p]Minor input system adjustments for more consistent camera movement[/p]
  • [p]Improved stability of the key binding system in control settings[/p]
[p][/p][hr][/hr][h3]⚙️ Systems & Stability Fixes[/h3]
  • [p]Fixed issues with game system initialization related to Game Instance configuration[/p]
  • [p]Removed project configuration errors that could generate warnings in game logs[/p]
  • [p]Fixed issues with loading certain materials in game builds[/p]
  • [p]Improved shader configuration to prevent default materials appearing incorrectly[/p]
  • [p]Fixed issues with UI widget focus behavior[/p]
  • [p]Optimized system initialization during game startup[/p]
  • [p]Improved overall UI and input stability[/p]
  • [p]Improved game resource loading process[/p]
[hr][/hr][h3]🗺️ Optimization & Performance[/h3]
  • [p]Minimap optimization and improved behavior for vehicles[/p]
  • [p]Vehicle optimization, especially during deactivation states[/p]
  • [p]Improved smoothness while exploring the workshop area[/p]
  • [p]Reduced ghosting and “fake motion blur” during camera movement[/p]
  • [p]Reduced flickering of small details[/p]
  • [p]Lower TSR history memory cost[/p]
  • [p]Improved overall image stability (less trailing behind camera)[/p]
[p][/p][hr][/hr][h3]🚗 Gameplay Fixes & Improvements[/h3]
  • [p]Fixed an issue where the Workstation purchase quest could get stuck[/p]
  • [p]Improved texture of the orange vehicle used in the Car Body Packer[/p]
  • [p]Improved visibility of resource names in the market widget (price changes)[/p]
  • [p]Added tooltip info showing which resources can be sold[/p]
  • [p]Changed scrap loading display in the stationary press — now shown in kilograms instead of percentage[/p]
  • [p]Increased scrap processing speed in the Stationary Press (large vehicles like tanks now process faster)[/p]
  • [p]Fixed issue with tutorial window staying on screen[/p]
[p][/p][hr][/hr][h3]🌍 Localization & UI[/h3]
  • [p]Added Turkish (TR) translations for resource contents in items[/p]
  • [p]Added translations for input labels like “Left Shift”, “Left Ctrl” across all languages[/p]
  • [p]Added translation for resource buff UI (bottom right corner)[/p]
  • [p]Fixed English translation in the car painting preparation widget[/p]
  • [p]Fixed typo in upgrade menu (“Scarp Heap” → “Scrap Heap”)[/p]
[hr][/hr][h3]🎮 Camera & Interaction[/h3]
  • [p]Improved starting camera position in the Car Lift[/p]
  • [p]Adjusted camera distance in the lift by +30%[/p]
[hr][/hr][h3]⚡ System-Wide Optimizations[/h3][p]This update includes a broad optimization pass across many gameplay systems:[/p]
  • [p]Vehicle renovation system optimization[/p]
  • [p]Vehicles used for renovation across the world optimized[/p]
  • [p]Garage assembly system optimization (behind workshop)[/p]
  • [p]Item renovation system optimization[/p]
  • [p]GPS path rendering on minimap optimized[/p]
  • [p]Question mark indicators on map optimized[/p]
  • [p]Vehicle reset system optimized[/p]
  • [p]Treasure item spawning optimized[/p]
  • [p]Vehicles for stationary press optimized[/p]
  • [p]Road sign optimization[/p]
  • [p]Interior item spawning optimization[/p]
  • [p]Scrap pile interaction optimization[/p]
  • [p]Workstations on parcels optimized[/p]
  • [p]Resource storage points on parcels optimized[/p]
[hr][/hr][p] [/p][p]💡 More updates are coming soon!
We continue working on new content, improvements, and major system upgrades.[/p][p]Thank you for being part of the journey ❤️[/p][p][/p][p]💡 More performance-focused updates are coming.[/p][p][/p][p]The game is constantly being developed — I strongly recommend checking the integrity of the game files![/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer —[/p][p]Junkman Adrian 😎🛠️💛[/p][p][/p]