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๐ŸšงHotfix: Texture & Low-End GPU Fix๐Ÿšง

[p]Dear Junkers! ๐Ÿ”ง๐Ÿ˜„[/p][p]just released a small hotfix focused on improving texture quality and stability on lower-end hardware.๐Ÿš€[/p][h3]๐Ÿ”ง Whatโ€™s fixed[/h3]
  • [p]Fixed an issue where textures could appear blurry or low-resolution after the latest update[/p]
  • [p]Improved texture streaming behavior to better adapt to available GPU memory[/p]
  • [p]Reduced aggressive mip downscaling on systems with limited VRAM[/p]
  • [p]Overall more stable visual quality across different hardware configurations[/p]
[p][/p][hr][/hr][h3]๐Ÿ’ป Who was affected[/h3][p]This issue mainly impacted players using GPUs with 4 GB of VRAM or less, such as:[/p]
  • [p]NVIDIA GeForce GTX 1050 Ti[/p]
  • [p]NVIDIA GeForce GTX 1650 (4GB)[/p]
  • [p]Older AMD cards with similar memory limits[/p]
[hr][/hr][h3]โš™๏ธ Technical note (for transparency)[/h3][p]Weโ€™ve adjusted how the game handles texture memory allocation.
Previously, a fixed memory pool could cause unintended texture downgrades on lower-end GPUs.[/p][p]The system now scales more dynamically based on available hardware, resulting in more consistent visuals.[/p][hr][/hr][h3]๐Ÿ™ Thank you[/h3][p]@DM-Stealth, @EREN YAZICI (43)[/p][p]Thank you for your reports and patience โ€” they helped us quickly identify and resolve the issue.[/p][p]More improvements and optimizations are on the way![/p][p]Weโ€™re continuously working on improving both gameplay systems and localization quality.[/p][p]Thank you for being part of the journey โ€” more updates are coming! ๐Ÿš€[/p][p][/p][p]The game is constantly being developed โ€” I strongly recommend checking the integrity of the game files![/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer โ€”[/p][p]Junkman Adrian ๐Ÿ˜Ž๐Ÿ› ๏ธ๐Ÿ’›[/p][p][/p]