๐งHotfix: Texture & Low-End GPU Fix๐ง
[p]Dear Junkers! ๐ง๐[/p][p]just released a small hotfix focused on improving texture quality and stability on lower-end hardware.๐[/p][h3]๐ง Whatโs fixed[/h3]
[/p][hr][/hr][h3]๐ป Who was affected[/h3][p]This issue mainly impacted players using GPUs with 4 GB of VRAM or less, such as:[/p]
Previously, a fixed memory pool could cause unintended texture downgrades on lower-end GPUs.[/p][p]The system now scales more dynamically based on available hardware, resulting in more consistent visuals.[/p][hr][/hr][h3]๐ Thank you[/h3][p]@DM-Stealth, @EREN YAZICI (43)[/p][p]Thank you for your reports and patience โ they helped us quickly identify and resolve the issue.[/p][p]More improvements and optimizations are on the way![/p][p]
Weโre continuously working on improving both gameplay systems and localization quality.[/p][p]Thank you for being part of the journey โ more updates are coming! ๐[/p][p]
[/p][p]The game is constantly being developed โ I strongly recommend checking the integrity of the game files![/p][hr][/hr][p]Massive junkyard hugs from your favorite rust whisperer โ[/p][p]Junkman Adrian ๐๐ ๏ธ๐[/p][p]
[/p]
- [p]Fixed an issue where textures could appear blurry or low-resolution after the latest update[/p]
- [p]Improved texture streaming behavior to better adapt to available GPU memory[/p]
- [p]Reduced aggressive mip downscaling on systems with limited VRAM[/p]
- [p]Overall more stable visual quality across different hardware configurations[/p]
- [p]NVIDIA GeForce GTX 1050 Ti[/p]
- [p]NVIDIA GeForce GTX 1650 (4GB)[/p]
- [p]Older AMD cards with similar memory limits[/p]
Previously, a fixed memory pool could cause unintended texture downgrades on lower-end GPUs.[/p][p]The system now scales more dynamically based on available hardware, resulting in more consistent visuals.[/p][hr][/hr][h3]๐ Thank you[/h3][p]@DM-Stealth, @EREN YAZICI (43)[/p][p]Thank you for your reports and patience โ they helped us quickly identify and resolve the issue.[/p][p]More improvements and optimizations are on the way![/p][p]