LOGistICAL 3: Earth adds Indonesia, Central Asia & access to Final Industries
LOGistICAL 3: Earth brings lots more access with Indonesia, Hawaii, Antarctica, Pakistan, Afghanistan, Armenia, Azerbaijan, Georgia, Iran, Kazakhstan, Kyrgyzstan, Tajikistan, Turkmenistan, Uzbekistan and much more.
Note: New content for LOGistICAL 3: Earth will always be FREE.

Thanks to the great efforts of a dedicated bunch of awesome players, there is now a lot more translation content.
I have also Google translated large text area that are being checked and corrected.
Current languages are:
The launcher has been modified so that it will stay in the same window if you are only playing a single game.
An extra button has been added next to each module to allow a "New Window" if you are playing multiple modules at once.
With the launcher update, full screen mode is now functional again.
There is still an issue when playing multiple modules at once from the same launcher.
All industries are now accessible within the game if you have progressed enough.
There is now a collection of Super-Tech industries. I won't spoil what they are, but you should find them fairly interesting.
There are new Steam achievements that reward you for your progression through the game.
There are achievements for completing all towns and businesses (one of each) for each region.
For large regions there are progressive achievements for 5, 10 ,20, 50, 100, 200, 500, 1000, 2000, 5000, 10000 and 15000 towns or businesses.
There are a lot of data to input, so this is still a work in progress.
The load saved game routine has been updated. There were issues when you have a huge amount of towns and businesses complete.
I won't say how much faster as it embarrassing how slow it was. I just didn't know, as in development mode I don't process data to Steam Achievements or the High Score tables. It was always fast for me.
... but anyway, most players with tens of thousands of completed towns and businesses are loading their save games in less than a minute.
I have more work that I have been doing in this area, including reducing the size of the save files and faster saving.
If you are getting the annoying lag when the game saves, you can increase the amount of time between saves in the "Settings" section (top left button on screen).
The high score tables have been getting huge with over 8 million entries.
Certain summary queries have been taking a long time and putting a strain on the servers.
I have done a huge clean-up (without losing any data) and have also created some routines for generating complex queries periodically.
Now all the Module high scores and Grand Total high scores run from a periodically generated table.
This is set to refresh every hour on the hour (which should be reduced to 15 minutes soon).
The scheduliser is still in development, so I am manually updating them at the moment, so you may find periods of no updates until I get this complete.

Build #858 on LE (live)
- Super Tech industries and contracts
- Truck floaties are now available in east Canada depot
- LOGistICAL: Languages
- French, German, Dutch, Croatian, Russian, Spanish, Italian, Japanese, English, Chinese (Simplified) and Korean
- A lot of these are done via Google Translate. There are some players validating the translations.
- Language popup from "L" button on money panel
- Language popup on first game if no language ever set
- Loading save game optimisations to speed up the loading time by a bit.
- Indonesia access
- Moved "Rendang" to from India to Indonesia
- Fixed a bunch of roads and rails
- New Zealand resource changes (now all towns and businesses can be completed with resources from Martinique, New Zealand, South Korea and Japan)
- Optimise database to bring back faster data on some views (eg module HS)
- Central Asian contracts now open
- Hawaii open
- Antarctica open
- Weddings industry open
- Buttons on startup now load in the same window. A "New Window" button allows multiple windows.
- End region achievements for towns and businesses for all regions
- Steam Achievements for incremental progress for each region. 5, 10, 20, 50, 100, 200, 500, 1000, 2000, 5000, 10000, 15000 towns or businesses.
- English for businesses and museums for regions. Currently alphabetical up to "Italy".
- Optimised the loading of large save game to load faster
- Saving the language into the save file to stop it always showing on load.
- Connecticut, USA back door contract (for those having trouble with the Bronx contract)
- Faster highscore charts for Grand Total and Module
This is now on a 1 hour refresh, so scores won't update immediately (in dev)
- Fix cyclic finding of roads to make game lock with lots of planes flying the same path.
- New industry. That's it. The last one.
If you are having difficulties solving areas, pop over to the Discord where there is a wealth of hints and player knowledge. Feel free to ask your own questions.
https://discord.gg/xdQ2Gws
Enjoy,
Sacada.
Note: New content for LOGistICAL 3: Earth will always be FREE.

Languages
Thanks to the great efforts of a dedicated bunch of awesome players, there is now a lot more translation content.
I have also Google translated large text area that are being checked and corrected.
Current languages are:
- English
- German
- Russian
- Italian
- Dutch
- French
- Croatian
- Spanish
- Japanese
- Chinese (Simplified)
- Korean
Updated Launcher
The launcher has been modified so that it will stay in the same window if you are only playing a single game.
An extra button has been added next to each module to allow a "New Window" if you are playing multiple modules at once.
Full Screen Mode
With the launcher update, full screen mode is now functional again.
There is still an issue when playing multiple modules at once from the same launcher.
Super Tech Industries
All industries are now accessible within the game if you have progressed enough.
There is now a collection of Super-Tech industries. I won't spoil what they are, but you should find them fairly interesting.
Steam Achievements
There are new Steam achievements that reward you for your progression through the game.
There are achievements for completing all towns and businesses (one of each) for each region.
For large regions there are progressive achievements for 5, 10 ,20, 50, 100, 200, 500, 1000, 2000, 5000, 10000 and 15000 towns or businesses.
There are a lot of data to input, so this is still a work in progress.
Faster Load for Large Saves
The load saved game routine has been updated. There were issues when you have a huge amount of towns and businesses complete.
I won't say how much faster as it embarrassing how slow it was. I just didn't know, as in development mode I don't process data to Steam Achievements or the High Score tables. It was always fast for me.
... but anyway, most players with tens of thousands of completed towns and businesses are loading their save games in less than a minute.
I have more work that I have been doing in this area, including reducing the size of the save files and faster saving.
If you are getting the annoying lag when the game saves, you can increase the amount of time between saves in the "Settings" section (top left button on screen).
High Score Tables
The high score tables have been getting huge with over 8 million entries.
Certain summary queries have been taking a long time and putting a strain on the servers.
I have done a huge clean-up (without losing any data) and have also created some routines for generating complex queries periodically.
Now all the Module high scores and Grand Total high scores run from a periodically generated table.
This is set to refresh every hour on the hour (which should be reduced to 15 minutes soon).
The scheduliser is still in development, so I am manually updating them at the moment, so you may find periods of no updates until I get this complete.

Updates #858
Build #858 on LE (live)
- Super Tech industries and contracts
- Truck floaties are now available in east Canada depot
- LOGistICAL: Languages
- French, German, Dutch, Croatian, Russian, Spanish, Italian, Japanese, English, Chinese (Simplified) and Korean
- A lot of these are done via Google Translate. There are some players validating the translations.
- Language popup from "L" button on money panel
- Language popup on first game if no language ever set
- Loading save game optimisations to speed up the loading time by a bit.
- Indonesia access
- Moved "Rendang" to from India to Indonesia
- Fixed a bunch of roads and rails
- New Zealand resource changes (now all towns and businesses can be completed with resources from Martinique, New Zealand, South Korea and Japan)
- Optimise database to bring back faster data on some views (eg module HS)
- Central Asian contracts now open
- Hawaii open
- Antarctica open
- Weddings industry open
- Buttons on startup now load in the same window. A "New Window" button allows multiple windows.
- End region achievements for towns and businesses for all regions
- Steam Achievements for incremental progress for each region. 5, 10, 20, 50, 100, 200, 500, 1000, 2000, 5000, 10000, 15000 towns or businesses.
- English for businesses and museums for regions. Currently alphabetical up to "Italy".
- Optimised the loading of large save game to load faster
- Saving the language into the save file to stop it always showing on load.
- Connecticut, USA back door contract (for those having trouble with the Bronx contract)
- Faster highscore charts for Grand Total and Module
This is now on a 1 hour refresh, so scores won't update immediately (in dev)
- Fix cyclic finding of roads to make game lock with lots of planes flying the same path.
- New industry. That's it. The last one.
Puzzled?
If you are having difficulties solving areas, pop over to the Discord where there is a wealth of hints and player knowledge. Feel free to ask your own questions.
https://discord.gg/xdQ2Gws
Enjoy,
Sacada.