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LOGistICAL: Earth News

Build #861b on LE (openbeta)

- Fixed a loading issue with the last build

Build #861a on LE (openbeta)

- Fix access to Norfolk island. A point in the ocean that was a broken sea route wasn't allowing trucks with ocean floaties to pass causing them to bypass right around Australia.
- Single Stores created in Airports/Airfields of the same resource type as a requirement for the business, gets priority over the business. Priority now goes back to the business requirement once the single store is full.
- Trying to fill a vehicle with a resource that is empty will tag the truck with that resource type. If you move to another resource, it will think that it still has the original resource. Now if truck is empty, it will clear the resource and allow the truck to fill.
- Fixed a disconnected business in Hawaii
- Fixed rail access from the depot in Cuba
- Fixed two Dominica business that were incorrectly tagged

Build #860t on LE (openbeta)

- Zen mode to highscore server. Both businesses and towns are tagged as 'zen'
- Zen towns have zero score and zero efficiency so they don't complete with players on standard mode.
- Fix high scores for new regions without any scores.
- Created port bypasses for completed ones that are past a non-complete one.
- Fixed a crash when delivering with planes from the current airport.

LOGistICAL 1,2,3 Sale and LOGistICAL 3 updates

All LOGistICAL modules are on sale for the Steam Lunar New Year Sale (11th Feb 2021 to 14th Feb 2021).

20% off LOGistICAL 3: Earth
40% off LOGistICAL 2: Add-ons (L2 main module is free)
50% off LOGistICAL 1: Main module, all DLCs and Stand-alones



LOGistICAL 3: Earth Updates


Build #860c
- Broken road arrows now also points to incomplete towns/businesses in region (yellow) if < 100 incomplete and region > 100 towns/businesses total.
- Fix on industry icons going off the page
- Fix on industry icons paging when only a few rows.
- Fix to find lost complete towns in the statistics.
- Access to Bornholm, DK
- Access to Gotland, SE
- Access to Parts of the Azores
- Access to Porto Santo Island (NE of Madeira, PT)
- Access to Most of Canary Islands
- Filter for "Complete Towns" (default show) and "Complete Businesses" (default hide).
- Turn off both "Complete Towns" and "Complete Businesses" and the clusters will also turn off.
- You can now click on completed businesses if they are showing.
- Arrows fix for towns.
- Road to last German business fixed.
- Fixed mini-map colours
- Added truck kms to mini-map
- Road/ferry/shipping/rail fixes. Access to:
- Bioko, GQ
- Andaman and Nicobar Islands
- Central + South Kalimantan (not connected to any of the ports on Borneo)
- Tuvalu (weird driveways)
- Shetland Islands (no turck access to dock)
- The North West African rail network
- Northern Ireland rail contract
- Moved South Sudan contract
- Fixed 3 ports
- Fixed issue with struck trucks which sometimes happens when roads are fixed as last job
- Fixed and found a bunch of missing businesses
- Click on "Locked" roads to show contract.
- Text filter on contracts (Header and Description).
- Fixed teleporting truck in Denmark.
- Update code to upload missing towns/businesses to high score server.
- Limit of 500 towns/businesses per region per restart, to stop server overloading.
- Access to Midway Islands, Johnston Atoll, Bikar Atoll, Phoenix Islands, Mangaia, Penrhyn, Palmyra Atoll and Kingman Reef
- Access to Cuba, Jamaica, Dominican Republic and Haiti
- Larger font for numbers on yellow town circles.
- Fix for contract lockup when trigger town hasn't been found.

[h2]Puzzled?[/h2]

If you are having difficulties solving areas, pop over to the Steam Forum or the LOGistICAL Discord where there is a wealth of hints and player knowledge. Feel free to ask your own questions.

https://discord.gg/xdQ2Gws

Enjoy,

Sacada.

Industry build display - Build #859g

- Displaying a single row in the industry popup was causing an error and not displaying any.