UPDATE 0.8.3

After some time on the PTE, we finally got one. It's still not perfect, there are some bugs, but nothing is game breaking and it should be a lot better than 0.8.2. Let us know and happy shooting!
Update 0.8.3 Patch Notes
[h3][IMPROVEMENTS][/h3]
- New Icons for Ammo, Equipment and Med packs to increase visibility,
- Added Spawn Warnings (Suppressed/No space) for Deployment Widget,
- Added Markers Objectives Border to ignore progress color,
- Added new HUD animations and information for Breakthrough,
- New altitude widget sliders in Heli Drone,
- Suicide Drone Layout improvements,
- Static part for tilt widget in Heli Drone,
- Added new animations for Breakthrough messages,
- Changed some HUD layouts: (strikes position, inventory widget, player status widget),
[h3][BUGFIXES][/h3]
- Leviathan should no longer crash the game,
- SCAR-H should no longer crash the game,
- All TPP and FPP vehicle HUDs are working properly now,
- Anders is back after extended maintenance,
- Fixed detonation timer not working properly on Breakthrough,
- Fixed not being able to plant charges on Breakthrough,
- Fixed opacity on capture point display on the map,
- Fixed progress offset for capture points,
- Fixed opening ESC Menu with opened scoreboard allowing you to control the player,
- Fixing repair station (out of battle zone) placement on Moscow Warzone,
- Deleting problematic blocking volume and fixing boundaries of battle zone in east side of Warsaw on Warzone,
- Removed an option to change role on Breakthrough,
- Fixed Mini Drone icon on the map being visible for all players on the server,
- Fixed character leaning too much when next to a wall,
- Fixed suppress effect not working correctly,
- Fix for Commando not dealing damage,
- Stop peeking location of the pawn to spawn on, when character already spawned,
[h3][MISCELLANEOUS][/h3]
- Added holiday flair to the main menu,
- Added holiday sweaters to customization,
- Customization - Added missing flag thumbnails,
- Customization - character skin thumbnails rework,
- Added challenge modifier for killing enemies with shots in specific bones (no new challenges yet, just an option for us to add them).