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Stick Fight: The Game News

Hotfix patch 1.2.01

Fixes:
Hopefully fixes issue where a joining player would become invincible and stop a match from ending.

Changes:
Rebalanced bosses to speed up the boss fights.
The bosses now have 35% less hp but deal 20% more damage.
The bosses now scale better with amount of players.

The weapons spawned in the boss levels can now be used against other players when the boss is not alive.
Added a color change to these weapons bullets to indicate if they can damage other players.

Changed the timing of the ghost platform to be more forgiving

Stick Fight: 1.2



Features:

  • 4 pvp boss levels
  • 7 spooky halloween level
  • New weapon: Sawed off shotgun
  • New weapon: Military shotgun
  • Removed weapon: Shotgun
  • New weapon: Spear
  • New weapon: Deagle
  • New weapon: M16
  • New weapon: Pumpkin launcher


Fixes:

  • When joining online matches players will no longer spawn in in the middle of a round
  • Added option to automatically pick up new weapons

Mac build released!

We just put up the Mac build, please let us know if there are any unforeseen bugs!

PS: Please keep any questions to the forums as the comments here aren't the easiest way of answering them :)

Stick Fight: The Game 1.1 Update




Features:

  • Added weapon snake shotgun
  • Added weapon magma stream
  • Added weapon lava spray
  • Added weapon spike launcher
  • Added weapon magma beam
  • Added weapon spike pistol
  • Added weapon black hole launcher
  • Added 10 lava themed levels


Fixes:

  • Made weapon spawn positions pseudo random to make spawns more fair
  • Fixed issue where crouching/lying down would not sync online properly
  • Hopefully fixed a lot of connection issues
  • Lots of net code optimizations
  • Fixed flamethrower audio not being effected by volume sliders
  • Fixed issue where weapons sometimes would dissapear
  • Added ping indication (dont have a long name though)
  • Probably a bunch of other really small fixes


Stay out of the lava!