Pet Hat Update
Unlocked a bunch of hats and don't know what to do with them? Put them on your pets! This week's update is just a small feature and a chunk of bugfixes.
I took a look at the tech needed for a big future update, and a lot of the systems can be changed one at a time. Some of the more visible ones will be skybox changing, dynamic music, and teleporting.
If you have feedback/ideas for what to add in the future, join the discord!
[h2]Changelog[/h2]v0.1.12
[h3]New[/h3]
[h3]Changes[/h3]
[h3]Bugfixes[/h3]
I took a look at the tech needed for a big future update, and a lot of the systems can be changed one at a time. Some of the more visible ones will be skybox changing, dynamic music, and teleporting.
If you have feedback/ideas for what to add in the future, join the discord!
[h2]Changelog[/h2]v0.1.12
[h3]New[/h3]
- Hats on Pets!
- Superior Sploofers now in-game
[h3]Changes[/h3]
- Can now place Fossil Research Lab more easily
- Inspector antennas rotate
- Fossil research now gives wood gears as constructable
- Add descriptions for Fossil research, Superior Sploofers, and Sizeable Sploofers
[h3]Bugfixes[/h3]
- Fix some pipes not showing up and some showing up in the wrong place when built too quickly
- Fix harvesters not aligning to fossil deposits