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August 16 Update

With a whole bunch of new players this last week, I thought I would take some time to back port some fixes which are coming to the future update.

Today's patch adds some of the work that's been done for VR players, as well as a whole bunch of fixes for later game content. Thanks especially to those on the discord helping test this release!

If you have feedback/ideas for what to add in the future, join the discord!

[h3]0.2.2[/h3]
[h3]Changes[/h3]
  • VR Tool Selection now spawns in arc around player at constant offset from head
  • VR Movement style changed to per-joystick/pad options
  • VR Teleport changed to a more standard arc style
  • Click and drag UIs no longer need pixel-perfect aiming in VR
  • Add tooltips to VR inspection tool
  • Can use VR inspection tool to flip pipe directions

[h3]Fixes[/h3]
  • Fix Gemwolf rotation and heart position
  • Gatherbots no longer use sightlines when looking for nearby items
  • Gatherbots can now set filter to any item
  • Growing pumpkins now use correct material
  • Discourage pets from running at the same piece of food they can't reach
  • Fix main menu not working at narrow aspect ratios
  • Fix incorrect list of items for pipe filters and gatherbots
  • Fix missing materials on a few items
  • Increase size of Crystal Chop
  • Gatherbots no longer get stuck if too close to item
  • Fix Gemwolf not eating enough