V1.3.4.6 Patch Notes
Hi everyone,
There's a new update available containing the following bug fixes and improvements:
Thanks to all the players providing feedback and bug reports and to our community translators.
Stay tuned for more content updates soon!
Help And Bug Reporting: https://www.notion.so/The-Colonists-Help-0f8b20f71a96426490fbfbff5511e3bb
Discord: https://discord.gg/thecolonists

There's a new update available containing the following bug fixes and improvements:
- Fixed trains getting stuck if meeting at a station at the same time
- Fixed some instances where train and hopper sequence would get confused when reassigning a train route
- Fixed road cost calculations not working correctly in a loaded game
- Improved route recalculations for resources waiting at a road post of a blocked road
- Captured Colony Ships are now connectable and functional buildings
- Fixed bug where rubble of buildings could not always be removed
- Fixed stutter caused by resources arriving at buildings which were directly connected to the harbour from where they'd been delivered
- Fixed transport rules not always affecting resource demands correctly
- Fixed potential stutter affecting large colonies with full storage yards
- 'Blacklist' and 'Whitelist' can now contain individual resources whilst 'Blacklist Except Storage' and 'Whitelist Storage Only' contain 'All Resources' respectively
- Fixed import building selection list not showing Food producing buildings for residences
- Fixed import buildings not always being taken into account when a building sources a resource
- Sculpt modes now cycle when you press the Sculpt Mode hotkey
- Fixed pipette mode where level of copied building was being overridden by last selected building level
- Path drawing now lets you cross roads (path behaviour is the same but it's now more obvious when creating paths)
- Fixed incorrect 'loading' label in boat storage panel
- Made 'whitelist storage only' 'all resources' combined with individual 'whitelist' resources behave as expected
- Fixed error message not being parsed correctly when track placement blocked
- Fixed icon for train route selection and improved font spacing and resizing
- Fixed incorrect count on the resource transport rule tab
- Fixed and improved visuals on resource transport rules panel to show boats and trains
- Fixed formatting on resource destroy warning message
- Fixed mission complete camera angle
- Improved some German localization
Thanks to all the players providing feedback and bug reports and to our community translators.
Stay tuned for more content updates soon!
Help And Bug Reporting: https://www.notion.so/The-Colonists-Help-0f8b20f71a96426490fbfbff5511e3bb
Discord: https://discord.gg/thecolonists
