V1.5.10 - March Frontier!
Hi everyone,
It's the March Frontier! This time you get a bit of starting help with some money and some tech already researched, but it's a tricky starting location.... the race is on to build a medium monument!
Once again, big thanks to everyone for their bug reports, feedback and comments!
Discord: https://discord.gg/thecolonists
Thanks, see you next month!

March Frontier
It's the March Frontier! This time you get a bit of starting help with some money and some tech already researched, but it's a tricky starting location.... the race is on to build a medium monument!
Release Notes
- Fixed bugs with dismantling train stations and harbours esp. mid construction
- Made export rules available for all buildings when dismantling and takes into account construction materials
- Expedition resources can now be recovered from dismantling harbour
- Dismantling harbours and boatyards now don't disappear when dismantling complete
- Added cocoa beans to resources in bottom left
- Added fade to palm tree in lumberjack priority selection mode
- Improved map fit when at minimum zoom
- On map, added ability to click visibility header icon to toggle all resources on or off
- Can now place standalone road post with [Alt]
- Fixed bug where occasionally at workshops resources would be allocated when there wasn't room, causing an error
- Fixed issue with trade ship departure if space port rules removed and resources destroyed whilst a bot is fetching a resource for sale
- Fixed cow farm field contiguous verification not always working correctly
- Fixed bug with loading game at exactly one game tick
- Fixed some pathing issues related to flat tiles that are the exact same height as sea level
- Fixed issue when pressing return on name editing not immediately focusing back to game
- Added construction job progress percentage to builder bot tooltips
Once again, big thanks to everyone for their bug reports, feedback and comments!
Discord: https://discord.gg/thecolonists
Thanks, see you next month!
