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V1.5.10 - March Frontier!

Hi everyone,

March Frontier

It's the March Frontier! This time you get a bit of starting help with some money and some tech already researched, but it's a tricky starting location.... the race is on to build a medium monument!


Release Notes
  • Fixed bugs with dismantling train stations and harbours esp. mid construction
  • Made export rules available for all buildings when dismantling and takes into account construction materials
  • Expedition resources can now be recovered from dismantling harbour
  • Dismantling harbours and boatyards now don't disappear when dismantling complete
  • Added cocoa beans to resources in bottom left
  • Added fade to palm tree in lumberjack priority selection mode
  • Improved map fit when at minimum zoom
  • On map, added ability to click visibility header icon to toggle all resources on or off
  • Can now place standalone road post with [Alt]
  • Fixed bug where occasionally at workshops resources would be allocated when there wasn't room, causing an error
  • Fixed issue with trade ship departure if space port rules removed and resources destroyed whilst a bot is fetching a resource for sale
  • Fixed cow farm field contiguous verification not always working correctly
  • Fixed bug with loading game at exactly one game tick
  • Fixed some pathing issues related to flat tiles that are the exact same height as sea level
  • Fixed issue when pressing return on name editing not immediately focusing back to game
  • Added construction job progress percentage to builder bot tooltips


Once again, big thanks to everyone for their bug reports, feedback and comments!

Discord: https://discord.gg/thecolonists

Thanks, see you next month!