Hi everyone,
This month we have two new buildings, new resources and November's Frontier!
Chocolate Factory & Cocoa Farm
You have a new way to feed your colonists - chocolate! Build a cocoa farm to harvest the cocoa beans, gather the milk from the cow farm and then combine them at the chocolate factory for a brand new level 3 luxury food!

November Frontier
November's Frontier is live and has a particularly chocolately flavour!
Release Notes
V1.5.5
- NEW Chocolate Factory and Cocoa Farm! Supply your Level 3 Residences with chocolate
- Fixed some issues with tooltips not showing up when hovering over farm fields
- Fixed watchtower not resetting priority target after being captured
- Added help section to research panel
- Fixed tooltip staying open when right-clicking to close window whilst hovering over 'all resource' rule on a vehicle transport stop
- Fixed right-clicking to close window whilst hovering over resource still opening the resource panel
- Added tech icons to construction and upgrade panels
- Better messages when farmbot is idle and waiting for something to grow
- Steam achievements are reapplied on opening game, in case they didn't didn't register with Steam at time of achievement
Modding
Mod Support is still under development, find out more in the #modding channel on our Discord server.
Next Month
Deveolpment has started on one way roads and if you'd like to test this new feature out then head over to our Discord to try them on our development branch later on this month.
Thanks as ever to all the community members for their testing, bug reports and feedback!
Discord: https://discord.gg/thecolonists
Thanks!
