1. Medieval Shopkeeper Simulator
  2. News

Medieval Shopkeeper Simulator News

FRIDAY BUILD 6


Hello! We are on Friday which means new build update! During this week I focused on some new items and recipes, planning future things like new zones and cities, along with more bug fixes.

Let's see what this build contains:

    NEW CONTENT
  • You can unlock bards for every stall to attract people. (They will have little songs in the future)
  • Craft stat and skills.
  • Now you can remove individual items from the list when you are placing an item order!
  • More items and recipes (tomatoes, potatoes, fish recipes...)
  • Trending item list is enlarged +400%!

    BUG FIXES
  • When a customer leaves, you can't open again the customer panel.
  • Plant soup recipe is fixed.
  • Inventory craft queue is again available.
  • Some changes in customer behavior.


Have a nice weekend and as always, thanks for supporting me ːsteamhappyː

David.

FRIDAY BUILD 5


Hello everyone! We are on Friday which means new build update! During these 2 weeks (or almost 2 weeks due to illness), I focused on new content to upgrade and do, along with more bug fixes.

Let's see what this build contains:
    NEW CONTENT
  • New item displays for your stalls! Use the new action button and customers will think about buying your shown items.



  • House gardens upgrades (expanding interior and build system coming soon).
  • More commands (some very important if you lose your warehouse items).
  • Hold right click for fast drop items (no more right click spam).
  • Additions/upgrades for your stalls (I will be adding more with time. Includes: workers, mini-chest, passives and more to come!)



  • BACKUPS for Warehouse Items. They will be done every 5 minutes. If you sleep and all your items reset, just open the Dev Console (F6) and write "backupWarehouse". Doing this you will only lose a maximum progress done within 5 minutes.

    BUG FIXES
  • Merchant delivery system should work smooth and no more glitching and losing item orders.
  • 0-item bug in the hotbar.
  • Place order button shouldn't hide anymore when doing the tutorial.
  • Silver Ingot craft will show the right materials.
  • Isn't a bug but I added a little note in the tutorial for new people remembering that you can pull out plants in your yard.
  • Sometimes you couldn't drop or consume items.
  • The other stall should work properly like the main one.
  • Work-kits sometimes spawn with a 0 uses (like 0-item bug from the hotbar), ... fixed.


Ready to receive feedback.

For next week you will have a new customer and stall types, crafting skills and stat, more additions to stalls and hopefully, I will start with the events system, to add dynamism to the game ^-^

Have a nice weekend and as always, thanks for supporting me ːsteamhappyː

David.

FRIDAY BUILD 4

Hello, I am afraid that this Friday there won't be update because during these days I have been sick. I have not been able to do almost anything and I have been in bed for a long time. I could have uploaded a small update even if it was only fixing some bugs but since it is not currently stable, I won't upload it.

Having said this, for next week you will have a lot of new content and I'll fix the bug of the disappearing items that so many people are having.

What its done right now:
  • Sun shafts option.
  • More commands for Dev Console.
  • Outdoor house upgrades (soon expansion of the indoor and decoration tool).
  • New icons for every recipe.
  • Some bug fixes that I will list when the update come.


I am very sorry for the inconveniences :(
I wish you a good weekend and as always, thanks for supporting the game.

David.