Version 1.0.9988
Greetings Overseers,
Today we have a patch of performance and bug fixes for you. See below for full patch notes.
Today we have a patch of performance and bug fixes for you. See below for full patch notes.
- Fix a bug with attack only animals causing bots to be passive
- Fix electric floor damage radius, increase damage by 5x, and make them snap properly and unable to be stacked. Fix welding electric floors with handy
- Fix timer switch
- Make fallaway floor work properly (retracted when powered on, regular floor when powered off)
- Fixup handy upgrade tiers on reload
- Fix pressure switch to work based on "hit"
- Fix some issues that may have allowed bots to walk through certain walls/doors
- Fix for possible crash in server list
- Show all incompatible servers in server list, but greyed out if version doesn't match
- Better status info on server list
- Add right click to copy member and colony ID to clipboard
- Show all offline memebers in your own colony
- Add WipeCorp cheat
- Performance improvements for servers and hosted games
- Fix some checkbox issues with the social menu
- Fixes for Compass and Map UI performance issues on client, and make sure they update more consistently
- Fix weapon range stat display
- Fix for a possible client-side hitch that could occur every 5 sec in dense areas
- Fix weapon and armor names prefix/postfix to be properly based on stats (should retroactively fix old item names so everything isn't "Accurate X of Marksmanship")
- Fix a bug causing texture quality settings not to properly apply or load causing memory issues