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Season 2 Patch Notes - 06/15/2020

[previewyoutube][/previewyoutube][h3]Patch Notes[/h3]

TLDR

* New Map
* New weapon
* Killcam
* Overhauled UI/UX
* Performance Optimizations
* New Arena Pass with new cosmetics and challenges
* Removing SAW Packs + Arena Alloy

Maps

* New Map - Oasis is a new outdoor map set on a tropical island
* Olympus overhaul
* Improved collision and visuals on all maps
* Replacing Railgun with Sniper on Helix
* Replacing Rocket with Railgun on Abyss

Weapons/Balancing

* New Weapon - Carbine. Semi-Auto, medium to long-range weapon
* Redesigned Pistol to be rapid fire with less damage
* To be used as a sidearm instead of a main weapon
* SMG and AR slight nerfs to range

Killcam (Beta)

* Adding Killcam that’s played after dying, letting you see how you were killed during a match
* Killcam may have some issues, if you experience any or want to disable, you can disable it in the settings

Arena Pass

* New Season 2 Arena Pass - Featuring exclusive new characters and weapon skins
* Added Arena Pass Bundle
* Added ability to buy multiple levels at once

Monetization/Skins

* All cosmetics are now purchased through the Item Shop
* Removing SAW Packs + Arena Alloy
* Going forward we will be focusing on quality over quantity, and we are open to feedback/ideas!
* All skins received a polish pass
* Sprays - Removing Chest Emblems and replacing with sprays (default button is H)
* SAW Pack Drops will be replaced with Cosmetic Drops
* Marking several old skins as Legacy - meaning they will show up in the new legacy section of the locker

Game Modes

* All standard modes now start with Carbine and Pistol
* SWAT - Carbine replaces BR and pistol removed

Online

* Ranked play will begin June 29 to allow time for any balancing changes that are needed
* Ranks have been soft reset - you will have to re-calibrate your rank when ranked play unlocks

Gameplay

* First Person Animation Improvements
* Performance Improvements
* EMP Grenade model improvements
* EMP Grenade throw is now less glitchy

UI

* Brand New Main Menu Design and Experience
* General UI/UX Overhaul
* Improving Reward Received Notifications by grouping them all in one
* Stability improvements to “New!” indicators
* Fixing an issue with the profanity filter

Misc

* AI Improvements
* Other minor bug fixes and improvements

1.9.0 Update - Higher Level Cap, New Bunny Hop Armor, and MORE!

Store

* New Easter Skin available in the Item Shop - Bunny Hop Armor + Jetpack

Game Modes

* Capture the Flag Revamp
* Players can now sprint and portal with the flag
* After a capture, flag will take 5 seconds to respawn
* Certain portal walls on each map are disabled in CTF
* Score Limit increased to 5

Balancing

* AR dmg increase: 9→8 bullets to kill
* Pistol: removed damage drop off
* Shotgun: tighter/more consistent spread
* Sniper: zoom amount slightly reduced and scope less dark on edges
* Plasma rifle: projectile size increased 50→ 60cm radius
* Battle rifle: quicker burst. .045→ .04 seconds in between each bullet fired for a given burst

Online

* Adding inactivity checks
* If you are inactive for 2 minutes, you will be kicked from the game to the main menu
* If you are inactive in the post game lobby, you will not be requeued
* Increasing XP Level Cap to 1000
* SAW Pack reward every 10 levels

UI

* Pause Menu Style Upgrade + Controller Support
* Race Menu Style Upgrade + Controller Support

Misc

* Fixed an issues where players would see a black screen when trying to load Tutorial Videos
* Fixed an issue where there was a glow effect in the middle of the map
* Other minor bug fixes and improvements

1.8.0 Patch Notes

Online


* Best Available - Adding option to queue matchmaking and search for best game available, this will place you in either a social or competitive game
* Auto Requeueing - The game will automatically requeue you into the playlist you previously searched for 20 sec after you complete an online match
* Matchmaking now cancels if you leave a Waiting Area for the Main Menu

Gameplay


* New Post Game Flow
* After a game is completed, players will see a new Post Game UI screen, which will contain various stats with medals to indicate how you did compared to the other players on your team
* Players will then be auto queued into another match
* Fixed bug where plasma rifle wouldn’t cooldown if you fired or closed a portal after it overheated
* Fixed bug where portal/suicide kills didn’t play kill sound or show damage done
* Fixed bug where unlinked portals would sometimes keep flashing and playing audio
* Audio Optimizations

Maps


* Lobby Map Overhaul

UI


* New Post Game UI (see above)
* Adding ability to view previous Match Stats from the Lobby
* Voting Menu and Custom Game Menu Style Updates
* Voting Menu and Custom Game Menu Controller Support
* Fixed bug where Domination Indicators wouldn’t appear if you join a game in progress
* Fixed bug where players in Waiting Area would appear as your teammate
* Fixed bug where some players couldn’t equip anything in their locker
* Fixed bug where kill/assist message would sometimes show 0 damage done

Spectator


* Fixed issue where Ragdolls wouldn’t play when spectating in First Person

Race


* Fixed bug where you could clone yourself if you restarted a race while dead

Misc


* Fixed a bug where people would sometimes get kicked to main menu when going from Voting to Game Map
* Improved visual quality when using low post-processing
* Other minor bug fixes and improvements

1.7.0 - Patch Notes

[h2]Maps[/h2]
  • All Maps have been overhauled with a variety of visual updates
  • Several collision fixes on all maps
  • Optimizations for all maps

[h2]Game Modes[/h2]
  • Capture the Flag respawn time increased from 8 → 10 seconds
  • Fixed bug where Flag would sometimes not be able to be picked up
  • Reverted Oddball: Ball allowed to teleport and spawning portals with ball enabled
  • Fixed Bug in VIP where VIP could spawn portals

[h2]Online[/h2]
  • Added logic to matchmaker to create 3v3 games if ranked queue times get too long

[h2]Gameplay[/h2]
  • Major Optimization Pass - A variety of CPU and GPU optimizations that will help maximize FPS

[h2]Controller[/h2]
  • Controller Presets - Added a variety of controller button layouts that are selectable in settings
  • Implemented Tap to Reload, Hold to Pickup for action button

[h2]UI[/h2]
  • Main Menu UI Controller Support (Beta) - Can now navigate through the entire main menu using a controller
  • Main Menu UI Style Updates + Improvements
  • Adding Option to hide Sprint Crosshair
  • Adding “None” option as a custom Crosshair

[h2]Misc[/h2]
  • Auto Repair for Easy Anti-Cheat - If Easy Anti-Cheat gets corrupted, the game will detect and automatically repair it
  • Decreased voting time to 20 sec
  • Fixed issues where you joined voting screen with 2 seconds left
  • Other minor bug fixes and improvements


1.6.0 - Patch Notes - 12/24/2019

Patch Notes

[h2]Skins[/h2]
* NEW CHRISTMAS WEAPON SKINS - Available for a limited time, grab them in the store for only 500 Disco Balls!
* Removed several skins from being unlocked through SAW Packs

[h2]Game Modes[/h2]
* VIP Overhaul
* The VIP can no longer spawn portals, but everyone else can. Defend your VIP at all costs!
* VIPs have double the health
* Reduced score limit from 15 to 10

[h2]Online[/h2]
* Ranked Matchmaking has been adjusted to expand the range to play with any rank if you have been waiting for more than 5 minutes. (Increased the rank XP level requirement to 25 so that this only affects experienced players)

[h2]Gameplay[/h2]
* Hit Detection / Netcode Improvements
* Controller Sensitivity and Aim Assist improvements
* Performance Improvements

[h2]Event Center[/h2]
* Improved Daily Play Streak UI
* You can now repair your Daily Play Streak for 50 Disco Balls if you missed a day

[h2]Challenges[/h2]
* Added brand new Daily Challenges that are easier to achieve
* Removed SAW Pack reward from daily challenges
* Weekly/Weapon Challenges are locked until XP Level 10

[h2]Maps[/h2]
* Removed Plasma Rifle from Silo

[h2]Balancing[/h2]
* Battle Rifle: (Buff) Decreased time between each bullet in a burst from .05 to .045 seconds

[h2]UI[/h2]
* In-Game HUD Enhancements
* Adding Kill Stack to show your recent kills + assists and how much damage you dealt.
* Improvements to Medals UI
* Added More Medals (First Blood, King Slayer, Revenge, and more!)
* Added Game Mode Description UI to pregame screen
* Added Tips to Loading Screen

[h2]Misc[/h2]
* Settings will be auto calibrated on first launch of the game (only applicable to new users)
* Improved chat profanity filter
* Fixed bug where game wouldn’t end if all players from the enemy team quit
* AI Improvements
* Fixed a crash when emoting at the menu/lobby
* Other minor bug fixes and improvements