Update 1.9.3
New multiplayer play option: you can challenge up to 3 other players at a time on a randomly chosen table. You need to follow the other players (and they need to follow you back) to be able to start a challenge with them. Further multiplayer play options will be coming soon for custom games and a ladder system.
Other important changes:
All changes:
Other important changes:
- Followed players' scores will be visible in a separate tab on the Daily Event leaderboards (you can opt-out of being followed in Settings->Profile)
- New option to set the amount of voice-over on Celtic Jukebox
All changes:
- [Treasure Hunter] Fixed the mod 'Free Dive' which could lead to a stuck ball
- [Fastball] The rollovers should be more reliable
- [Jukebox] Moved the "Well done" message during the Rhythm game to avoid overlapping with the notes
- Celtic Jukebox tokens will not re-appear after a reinstall if you already have access to the table
- [Fastball] Fixed the targets sometimes becoming stuck in the ON position
- Reworked the Game Over screen to support the new multiplayer mode
- On the "paused" screen, if the game can't be restarted, that option will be grayed out
- The "Daredevil" achievement will not show over Truck Attack anymore
- Leaving a Daily Event mid-game will now post the current score in the background
- Added options to follow another Daily Event player. You can then see their score in a new tab in the leaderboards
- Going from the Daily Event History's calendar view to the leaderboard for that day doesn't reset the calendar anymore
- For some reason the mods in the Pause screen were draggable - not anymore
- [Brix] Added a timer to the deflector - if triggered too many times in a short period it will turn off to prevent an infinite loop
- Added an option to tweak how often the announce (voice over) speaks in Celtic Jukebox. You can change the level in the Settings for that specific table
- Changed User settings to Device settings
- Changed Daily Event settings to Pinball Profile settings
- Updated the settings icons for different categories
- It is now possible to stop the spinning wheel
- Improved the look of the screens detailing the game modes for Daily Events
- If a new version of the game is required to access the daily events, it will say so in the daily event screen. A button will be available to get to the store listing directly
- Server data now loads more efficiently
- If the daily event is not loaded you can now directly request a refresh from the main menu
- [Brix] Homing to stop if the ball hits a slingshot
- [Wild West] Added blocking pins to the left outlane when the ranch is open to prevent powerballs from jumping out
- Daily Event Custom games support for extra balls, skillshots and multiballs control
- [PC/Mac] Updated the Live Score ticker to better support non-engligh characters
- Golf scoring can now be used in custom games in Daily Events
- [PC/Mac] Whether a mod is upgradable or not will not be shown in the Pause screen or on the table before ball launch
- Daily Events now support a custom mode where Brix can be started on a specific level
- Challenge score requirements will now be rounded (no more 5,821,455, it will now be 5,000,000 )
- Fixed a conflict between screens that would prevent returning to the main menu from Game Over