Big Preview Update! New cards, balancing changes and more!
Hey everyone! It's been a quiet few weeks over here as I've been hard at work at the next big update for the game! This one coming with new cards, new features and lots of other tweaks.
It not only took some time to build but was then extensively tested and refined in beta. This was only possible thanks to the help, testing and feedback of the Nowhere Prophet Discord members.
If you are interested in contributing to the further development of the game (and in playing early beta versions of updates), do join the Discord!
Specifically I'll soon be asking around for cool "entry lines" for the new legendary followers in this update. If you want to contribute, the Discord is the way to go! And even beyond this update, I'm already thinking about and discussing the next things (new class!) in there, so do join in!
Before I get started, the usual preview disclaimer: This is a PREVIEW build and it is obviously not polished. There's bound to be temporary artwork, untranslated text and other rough edges. Do be aware of that.
That said, if you're interested you can simply go to your game's properties on Steam and select the PREVIEW from the betas dropdown. It has no password so you're free to give it a try!
Now, what's the update all about?
And how are we getting there? Here's the big changes:
Check out this glorious temporary artwork!
This is the heart of it all: 40 brand new followers, for for each of the ten faction for a total of 10 commons, 20 rares and 10 legendary dudes. Some of them doing brand new things like partially healing your leader or making use of the brand new keywords!
Stoic: If a unit with stoic is destroyed it suffers no wound
Brawl: If this unit enters battle in a position from which it can attack, then it will fight the first target in the opposing row
There's also a few new leader cards to discover!
The convoy recovery event on the map
A big new feature is the fact that if your run fails you can now find the remains of your convoy in the second run. It will be a quest visible on the first map. If you make it there you can try and win back some of your old followers and items!
There's much more to the update but since the list of changes has gotten so big I'll just leave it to you to read up on the details via the in game changelog!
So, what are you waiting for? Give it a try! And let me know what you think!
And while I have you here: It'd be great if you could leave a review for the game if you haven't already. Plus if you have some time on your hands: it would be very helpful for people to find the game if you could use the Steam Store tags feature to apply the tags you think appropriate! Thanks so much!
And in the meantime I'll be busy getting this thing rounded out and polished so it can go live for everyone soon!
- Martin
Contribute in the Discord!
It not only took some time to build but was then extensively tested and refined in beta. This was only possible thanks to the help, testing and feedback of the Nowhere Prophet Discord members.
If you are interested in contributing to the further development of the game (and in playing early beta versions of updates), do join the Discord!
Specifically I'll soon be asking around for cool "entry lines" for the new legendary followers in this update. If you want to contribute, the Discord is the way to go! And even beyond this update, I'm already thinking about and discussing the next things (new class!) in there, so do join in!
The Preview update
Before I get started, the usual preview disclaimer: This is a PREVIEW build and it is obviously not polished. There's bound to be temporary artwork, untranslated text and other rough edges. Do be aware of that.
That said, if you're interested you can simply go to your game's properties on Steam and select the PREVIEW from the betas dropdown. It has no password so you're free to give it a try!
Now, what's the update all about?
- Making more playstyles and strategies viable/possible
- Making the difficulty curve more smooth and fun
And how are we getting there? Here's the big changes:
New Followers

This is the heart of it all: 40 brand new followers, for for each of the ten faction for a total of 10 commons, 20 rares and 10 legendary dudes. Some of them doing brand new things like partially healing your leader or making use of the brand new keywords!
Stoic: If a unit with stoic is destroyed it suffers no wound
Brawl: If this unit enters battle in a position from which it can attack, then it will fight the first target in the opposing row
There's also a few new leader cards to discover!
Convoy Recovery

A big new feature is the fact that if your run fails you can now find the remains of your convoy in the second run. It will be a quest visible on the first map. If you make it there you can try and win back some of your old followers and items!
There's much more to the update but since the list of changes has gotten so big I'll just leave it to you to read up on the details via the in game changelog!
So, what are you waiting for? Give it a try! And let me know what you think!
And while I have you here: It'd be great if you could leave a review for the game if you haven't already. Plus if you have some time on your hands: it would be very helpful for people to find the game if you could use the Steam Store tags feature to apply the tags you think appropriate! Thanks so much!
And in the meantime I'll be busy getting this thing rounded out and polished so it can go live for everyone soon!
- Martin