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  3. Update v.93 live! New auto save system added!

Update v.93 live! New auto save system added!



I've been working for the past two months on a save system for Undead Development. I really wanted to get something like this into the game but knew it would be a big technical challenge for me. I'm excited to finally introduce the save system to the live game! My testing ability is very limited so please understand this feature is still in beta but I have done my best to work out kinks before making it live. I hope you all enjoy!

I look at all feedback and bug reports, so please let me know if you run into issues! The best way is to start a thread in the general or bug forums.

Update v.93


Save System
  • Auto save after wave complete.
  • Separate auto save per map.
  • Load most recent auto save from home or during a map.


Detonator rework
  • The detonator that triggers the explosive pack now functions independently.
  • The detonator now works more like a remote, triggering an explosive pack in the direction the device is pointing.


Fixes
  • Fixed bug with nailing objects to breakable furniture.
  • Fixed nailing rotation issue.
  • Improved collision detection when dropping off backpack items.
  • Fixed bugs with pooling objects.