ARCHANGEL ANNOUNCEMENTS OCTOBER 2018
Welcome to our fifth issue of Archangel Announcements.
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We decided to add a new feature we're testing out in the preview builds at the moment, called a centralized chat box you can access in the upper left field of the game.
The purpose for this centralized chatbox is to track other players currently in the game and to more easily arrange for multiplayer games without relying on external applications like Discord.
In addition to this, we set the multiplayer's default filters to worldwide so that all players can find any lobby set up across the world. We hope more of our players find each other and play more games.
We intend to update the public build by October 19, Friday, to include this new feature (as well as other bug fixes and mechanics updates).
Since our in-game chatbox and recent changes have made multiplayer games much more accessible (at least among players in preview), we've received a lot more feedback. For this reason, we are currently revisiting netcode developments and improvements.
As always, our discord and steam discussion forums are open to receive comments and bug reports. Bug fixes and small mechanics updates come frequently through the preview branch, and go into public once issues have been stabilized.
You can learn how to opt into the preview branch here.
In our planned singleplayer campaign mode, players will be given the option to upgrade their weapons and parts, allowing them to go above and beyond the current stat limitations of the game.
After a set amount of upgrades, body parts and weapons will receive visual updates. Some of these frames, at least cosmetically, were revealed in the First Wednesday Warzone of October.
As stated in the video, the highest base stat attainable from body parts will be 10000 (from the current 7000).
More of these single-player features will be coming soon!
The AACC 2018 has entered its voting phase and as of this writing, is on its mid-point! Vote for the community-submitted weapon ideas you wish to see added into the game!
Cast your votes here!. ( goo. gl/forms/EtIFsgDURLBxNft33 )
Voting ends October 29th.
We are also pleased to announce a contest run by one of our community members and longtime supporters, Maple / Robofights!
The Spooktober Skirmish has a similar format to a contest we've run before early access, known as Mecha Melee! Players just have to submit their Archangel SaveData, and Robofights will pit these mechs against each other using the AI of the game!
Winners can snag gift cards, artwork from community artists, and get champion tags on the official Discord channel!
Check out the instructions in this video on the Robofights channel. Submissions close at October 20th!
Please do subscribe to the channel if you like watching Garrison: Archangel AI fights!
Once again, for all you Arena Jockeys in the Manila area, Cosmic Clash will be held at Cosmic Gorgons Bar and Lounge at the Cubao Expo Center this coming Saturday, October 20th!
The traditional Cosmic Clash Champion Mugs will once again be up for grabs, in split-screen duels among Archangel pilots!
More details/signup sheet here! ( goo. gl/forms/NKiJhv6mNfKLw94l1 )

This year, Garrison: Archangel will be participating in the Philippine's E-Sports and Gaming Summit under the Indie Fiesta along with other Indie Games!
Please do visit our booth and follow our various social media! We'll have a special raffle and a free walk-in Garrison: Archangel tournament on Sunday, October 28! The rules for those contests will soon be updated in our social media accounts on twitter and facebook!
By the way, watch out for another browser game to be featured by Indigo Entertainment called Archnemesis.io!
See you all there!
_________________________________________________
October has a lot of G:A related events on its calendar! We hope you all have fun as we continue to develop Garrison: Archangel into the definitive customiseable mecha fighter on the PC!
As usual, make sure to like/follow us on Facebook and Twitter for news and updates!
We also have a YouTube channel where we post videos of our game's development.
You can also visit our Discord and talk with the devs and players of the game!
_________________________________________________
New Feature : Centralized Chat System (and Worldwide Filter changes)
We decided to add a new feature we're testing out in the preview builds at the moment, called a centralized chat box you can access in the upper left field of the game.
The purpose for this centralized chatbox is to track other players currently in the game and to more easily arrange for multiplayer games without relying on external applications like Discord.
In addition to this, we set the multiplayer's default filters to worldwide so that all players can find any lobby set up across the world. We hope more of our players find each other and play more games.
We intend to update the public build by October 19, Friday, to include this new feature (as well as other bug fixes and mechanics updates).
General Bug Fixing, Game Mechanics and Netcode Development Continues
Since our in-game chatbox and recent changes have made multiplayer games much more accessible (at least among players in preview), we've received a lot more feedback. For this reason, we are currently revisiting netcode developments and improvements.
As always, our discord and steam discussion forums are open to receive comments and bug reports. Bug fixes and small mechanics updates come frequently through the preview branch, and go into public once issues have been stabilized.
You can learn how to opt into the preview branch here.
Singleplayer Development : Bodyframe Upgrades
In our planned singleplayer campaign mode, players will be given the option to upgrade their weapons and parts, allowing them to go above and beyond the current stat limitations of the game.
After a set amount of upgrades, body parts and weapons will receive visual updates. Some of these frames, at least cosmetically, were revealed in the First Wednesday Warzone of October.
As stated in the video, the highest base stat attainable from body parts will be 10000 (from the current 7000).
More of these single-player features will be coming soon!
CONTEST : ARCHANGEL ARMS CONCEPT CONTEST 2018
The AACC 2018 has entered its voting phase and as of this writing, is on its mid-point! Vote for the community-submitted weapon ideas you wish to see added into the game!
Cast your votes here!. ( goo. gl/forms/EtIFsgDURLBxNft33 )
Voting ends October 29th.
COMMUNITY CONTEST : SPOOKTOBER SKIRMISH
We are also pleased to announce a contest run by one of our community members and longtime supporters, Maple / Robofights!
The Spooktober Skirmish has a similar format to a contest we've run before early access, known as Mecha Melee! Players just have to submit their Archangel SaveData, and Robofights will pit these mechs against each other using the AI of the game!
Winners can snag gift cards, artwork from community artists, and get champion tags on the official Discord channel!
Check out the instructions in this video on the Robofights channel. Submissions close at October 20th!
Please do subscribe to the channel if you like watching Garrison: Archangel AI fights!
COSMIC CLASH S02E04
Once again, for all you Arena Jockeys in the Manila area, Cosmic Clash will be held at Cosmic Gorgons Bar and Lounge at the Cubao Expo Center this coming Saturday, October 20th!
The traditional Cosmic Clash Champion Mugs will once again be up for grabs, in split-screen duels among Archangel pilots!
More details/signup sheet here! ( goo. gl/forms/NKiJhv6mNfKLw94l1 )
GARRISON: ARCHANGEL : THE ESGS EPIC 2018

This year, Garrison: Archangel will be participating in the Philippine's E-Sports and Gaming Summit under the Indie Fiesta along with other Indie Games!
Please do visit our booth and follow our various social media! We'll have a special raffle and a free walk-in Garrison: Archangel tournament on Sunday, October 28! The rules for those contests will soon be updated in our social media accounts on twitter and facebook!
By the way, watch out for another browser game to be featured by Indigo Entertainment called Archnemesis.io!
See you all there!
_________________________________________________
October has a lot of G:A related events on its calendar! We hope you all have fun as we continue to develop Garrison: Archangel into the definitive customiseable mecha fighter on the PC!
As usual, make sure to like/follow us on Facebook and Twitter for news and updates!
We also have a YouTube channel where we post videos of our game's development.
You can also visit our Discord and talk with the devs and players of the game!