Greetings! Big update incoming....I apologize for making you all wait so long for this update, but I made a lot of fixes and updates:
Fixed issue where selecting nearest imported model when none in scene resulted in nullref error
Added support for importing Blend, X3D, DAE, GLTF, PLY files
Added lighting control pendant menu
Fixed issue where UI FX would play if disabled in menu
Added ability to scale selected object using both controller grips
Enabled ability to pick up any prop object
Added ability to scale robots, positioners, props, frames, risers, etc
Fixed issue where large KOKA robot wouldn’t spawn
Fixed index out of bounds error when selecting Delta robot
Added ability to browse all logical drives
Fixed broken vertical scroll in directory browser
Fixed object details panel not showing on hover
Added ability to only select robot tool (when end effector inside other object) or waypoint only
Prevent tool menu opening while main menu open at same time
Hide wand indicators when main menu opened
Added new scenes for model displaying
Add tool for measuring relative to wand and point to point
Fixed menu not unpausing when saving robot program
Fixed wand grip snap/float text not showing when in placement mode
Fixed backface culling issue on standard table props
Changed Rift waypoint setting action to joystick tilt instead of tilt + click down
Fixed issue where radial menu would not show when grabbing internal torch stem
Fixed issue where you can still teleport when main menu opened
Added flight mode in user settings and tools menu
Made file browser directory icons show directory instead of entire path
Fixed UI navigation issues when cancelling out of VR keyboard
Added flight vectoring mode either for wand or headset
Fixed icon alignment issue when reading large folder lists in file browser
Removed blue arrow for selected imported model. The last model you touch or point at will be the selected one.
Made placement mode persist between object spawning (default on startup is Grid Snapping On)
Fixed issue where being inside object collider prevented interaction with pendant menu
Added option to set pointer angle
Added better labels for wand indicators
Added killZ function to catch physics props that fall through floor if placed below floor
Fixed issue where turning indicator did not show in teleport modes
Reset size of conveyor snapping socket collider back to original size
I added alot more functionality around model importing, you can now rotate, position and scale objects with the wand grips. Please be advised that STP file importing is still being worked on. I will be updating with some better training tools and trying to consolidate and simplify some of the menus, they are too complicated in some places. I also added some new display scenes to try out in case you want to showcase anything, and I will be upgrading some of the original scenes with something a bit less basic-looking.
Thank you all for supporting this project, and if you have any questions, comments or concerns please feel free to contact me at