10.7 Expanded Recluse
[p]12/25/2025
10.7 Expanded Recluse
New Features:
Increased size of Winter Recluse from 6 buildings
to 30.
Balancing:
Sodium magic now deals 25% extra damage to robots.
Cured now increases earth damage taken from 25% to
100%.
Cured now increases wind and slashing damage taken
by 25%.
Cured now gives 50% resistance to water.
Cured now reduces dexterity from 10% to 25%.
Slightly increased encounter strength of Cosmic
Color. (this doesn't affect bosses)
Halved candy box drop rate for end game enemies.
Increased health to some end game enemies by 10-25%.
Some end game enemies can now drop AP souls.
Increased AP building's efficiency by x10.
Increased Talent and CF building's efficiency by x5.
Misc:
Fixed a placeholder enemy from appearing in enemy
encounters.
Fixed sailing dialog from repeating.[/p][p][/p][p]dev note: 10.8, Shadow Street, will arrive in Feb. Since it's adding new cards, as well as expanding the database skill limit from 2000 to 3000, new playthroughs may be required.[/p]
10.7 Expanded Recluse
New Features:
Increased size of Winter Recluse from 6 buildings
to 30.
Balancing:
Sodium magic now deals 25% extra damage to robots.
Cured now increases earth damage taken from 25% to
100%.
Cured now increases wind and slashing damage taken
by 25%.
Cured now gives 50% resistance to water.
Cured now reduces dexterity from 10% to 25%.
Slightly increased encounter strength of Cosmic
Color. (this doesn't affect bosses)
Halved candy box drop rate for end game enemies.
Increased health to some end game enemies by 10-25%.
Some end game enemies can now drop AP souls.
Increased AP building's efficiency by x10.
Increased Talent and CF building's efficiency by x5.
Misc:
Fixed a placeholder enemy from appearing in enemy
encounters.
Fixed sailing dialog from repeating.[/p][p][/p][p]dev note: 10.8, Shadow Street, will arrive in Feb. Since it's adding new cards, as well as expanding the database skill limit from 2000 to 3000, new playthroughs may be required.[/p]