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3.2.6 Stability and Balancing

2/23/2019
v3.2.6 Stability and Balancing

New Features:
New save system is now in. (this gets rid of the save crashing.
Slot is chosen at start of game. Old saves will automatically save
onto the first slot. System is still being worked on, so it can be
strange on loading in. Just leave an area and come back to fix things.
If stuck, use the Early Access key item to teleport back to the start
of the game)
Battle Camera is back. (This script was not the source of the random
crashing before battles. Still investigating what is. Might have
something to do with player movement. 3d dungeons still randomly crash
before and after battle. If not resolved soon, 3d dungeons will lose
their 3d)

Balancing:
Lowered enemy attack and magic on tech levels below 60. (Change
is 1% to 25%. The lower the level, the more the reduction)
All party members, except Golem and Ghost Ship, got +10% evasion.
Significantly weakened Spider and Cursed Plant.
Slightly weakened other chapter 1 enemies.
Slightly increased exp gained in later levels.
Slightly increased odds of running from battle.
Family Ring now gives +1 to multiple stats.

Misc:
Added more town info to billboard in Ghost Town.