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5.0.7 Misc

9/22/2020
v5.0.7 Misc

New Features:
Expanded size of Golem Dungeon.
15 new endgame enemies added. (expect less fates and ogres)

Balancing:
Increased player HP growth by roughly 10%.
Escaping is now 25% less reliant on agility averages. (this
will allow some hope against enemies far stronger than you)
Increased HP of endgame healing devices by 50%.
Reduced recovery of endgame healing devices by 50%.
Improved rewards for final Bronze Temple room.
Improved rewards for final Red Temple house.

Misc:
Removed mode 7 from teleport area. (this may have been
the primary source of the memory leak that's been causing
the random crashing throughout the game, and if so, mode 7
may be entirely removed in the future. Since the newest area
being worked on is heavily in mode 7, work on it has been
halted until this is determined. If this area is scrapped,
a large ghost town expansion will take its place in November)
Fixed getting stuck from leaving your barracks.
Fixed two bugs in last level.
Fixed inaccurate future content message in Lampless.
Game is slightly brighter.