6.0.7 Endgame Balancing
8/12/2021
v6.0.7 Endgame Balancing
New Features:
Finished dungeon East of Blue Heart.
Candy can now be found in chests.
Added a random boss to the first half of chapter 6.
Added a random boss near the end of chapter 5.
Balancing:
Increased player HP growth rate by 10%.
All party members now take 10% less gravity damage.
Further increased difficulty of chapter 5.
Slightly lowered difficulty to first half of chapter 6.
Increased candy drop rate from end game enemies by 10-200%.
Bitter Candy now gives +3 health instead of +2.
Removed gold costs to candy.
Misc:
Fixed a boss encounter in chapter 6 from being skipable.
Fixed enemy tech rate from going negative.
Fixed some Miguel dialog.
Blacksmith now properly displays realism shard cost.
Removed All Around Incident from Blacksmith.
v6.0.7 Endgame Balancing
New Features:
Finished dungeon East of Blue Heart.
Candy can now be found in chests.
Added a random boss to the first half of chapter 6.
Added a random boss near the end of chapter 5.
Balancing:
Increased player HP growth rate by 10%.
All party members now take 10% less gravity damage.
Further increased difficulty of chapter 5.
Slightly lowered difficulty to first half of chapter 6.
Increased candy drop rate from end game enemies by 10-200%.
Bitter Candy now gives +3 health instead of +2.
Removed gold costs to candy.
Misc:
Fixed a boss encounter in chapter 6 from being skipable.
Fixed enemy tech rate from going negative.
Fixed some Miguel dialog.
Blacksmith now properly displays realism shard cost.
Removed All Around Incident from Blacksmith.