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8.0.5 Hotfix

11/3/2023

v8.0.5 Hotfix

Balancing:
Reduced the weight of current health on
status resistance formula by 75%. (end game
enemies, especially end game bosses, were
still resisting too many effects due to their
extremely high health)
Enemies on Romantic difficulty now have 25%
reduced stats.
Slightly reduced stats of early game enemies.
Reduced attack stat for all enemies by 5%.
Enemies deal 10% more damage with charged
side swings and overhead swings.
Enemies take 10% more damage while charging
a side swing or overhead swing.
Enemies are now 6 times more likely to be
staggered or knocked down while charging
a side swing. (was 3 times)
Enemies are now 3 times more likely to be
staggered or knocked down while charging
an overhead swing. (was 2 times)
Increased Matter Erasure from 6% to 7%.
Increased Bosonic Erasure from 8% to 10%.
Increased Cut Strings from 12% to 15%.
Increased Bosonic infliction chance from
600% to 900%.
Increased Cut Strings infliction chance
from 1000% to 2000%.

Misc:
Removed damage variance from the game. (the
game has plenty of unseen effects to no longer
require this) (this may also improve stability
for certain players)