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Wooden Ocean News

9.2.2 Improved Database

8/24/2024

9.2.2 Improved Database

New Features:
Expanded size of Western Ocean. (this is
still being worked on) (a new area will be
made west of it)

Balancing:
Increased stats to chapter 5 demon by 25%.
(its health was increased by 50%)
Increased encounter strength of chapter 5
by 25%.
Increased encounter strength to the first
half of chapter 6 by 10-15%.

Misc:
Expanded the engine's skill limit, weapon
limit, and armor limit from 999 to 2000.
(if no issues come from this, then new
weapon types will eventually be made)
Fixed numerous typos in Lampless.
Fixed a minor mapping issue in Lampless.
Violet can no longer enter the ghostship
alone.

9.2.1 Improved Robotics

8/20/2024

9.2.1 Improved Robotics

New Features:
Shole now has unique victory lines.
Ghost soldiers can now learn erudition.

Balancing:
Epitaph, and the 2 tiers above it, are now
immune to romantic difficulty's debuff.
NG+ painting can no longer be seen on romantic.
Increased the initial exp given when entering
chapter 6. (this is retroactive)
Robots are now twice as hard to flinch.
Robots are now immmune to sleep and charm.
Psychic no longer applies confusion to robots.
Lightning and water can now apply confusion
to robots.

Misc:
Fixed pathing issue in Southern Undercity.
Fixed and buffed holy's ressurrection skills.
Fixed pathing issue in PoB 20.
Fixed Monstrous Bow from being unequipable.
Fixed Intricate Greatsword and Romantic
Greatsword from being able to use shields.
Fixed and strengthened Abstract Extractor boss.
Fixed infinite loop near Alchemist.

9.2 Reflections of Decay

8/18/2024

9.2 Reflections of Decay

New Feature:
Chapter 7 is now in. (it's currently missing
its final scene)

Balancing:
Increased health of chapter 1 boss by 20%.
Increased stats to chapter 2 and 3 bosses by 10%.
Increased Shole's stats by 10%.
Slightly buffed Freewill.

Misc:
Fixed puzzles 26 and 27.
Military can no longer go below 0.
Heavily reduced weight of ship level
on Naval Support. (original amount was
so extreme that it seemed like a bug)
Enemies can no lnger transform after
death. (this was causing an exp issue)
Enemies on Romantic difficulty no longer
receive blessed.
Difficulties now properly buff or debuff
enemies.

9.1 Trinity Compound

6/28/2024

9.1 Trinity Compound

New Features:
New area west of Northern Undercity.
(requires 30 charisma to enter) (120
knowledge lowers requirement by 5)
(this area is currently missing its
questline)

Balancing:
Greatly improved all intrinsic
and romantic weapons.
Golem can now equip all rings.

Misc:
Crying Artist has left. (the new cat
boss is now the Omen of Suffering)
(the crying artist will return in
chapter 9 or 10)
Fixed Shiva's area from locking game.

Dev note: The trinity compound was
created instead of altars of pain.
The altars of pain will arrive some
time next year. Work on chapter 7
begins now.

9.0.9 The Great Debombening

6/26/2024

9.0.9 The Great Debombening

New Features:
Replaced 5 tracks with new music.

Balancing:
Reduced luck aspect of bombs and
thread magic by 1 tier.
Moderately to greatly reduced base
damage of tier 3 bombs and above.
Increased damage of thread's ultimate.
Greatly increased knowledge needed to
see knowledge chests on NG+0.
Dexterity no longer affects stamina
regen.
Spirit no longer affects recovery.
Magic no longer affects mana regen.

Misc:
The Ghost Ship can no longer learn
skills.
First section of Valez questline will
now properly display failure if the
merchant is abandoned during esort.
Fixed AP cost to Omega Solace.
Fixed text to Mass Fire Mending
All key items are no longer usable.
Removed follow up script.
Fixed Mace's Heavy Swing text.
Skills no longer apply foray.
Alex will no longer speak in combat
when dead or asleep.
Removed countering script.
All party members received -100%
chance to counter.
Removed counter rate from status
menu.
Renamed status menu's Target Rate
to Taunt.
Renamed status menu's TP regen to
ST regen.
Death sound effects will no longer
play after every action when an enemy
has died. (expect enemy graphics to
not be removed if they're killed by
a DoT) (if someone can fix this, let
this one know)
Buffed most Philistine skills by 5%.
Fixed damage to mace's heavy swing.
Fixed damage to mace's slam skills.
Slightly increased enemy resource
gain.
The first tier of enemy resources
is always available.

Dev Note: No more major nerfs to
skills or items until June 2025.