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Wooden Ocean News

9.0.8 Misc

6/19/2024

9.0.8 Misc

New Features:
Enemies now take less damage on
harder difficulties.
Hard Mode = 25% Reduction
Nightmare = 50% Reduction
Infinite Nightmare = 75% Reduction
(previous saves received 2, 5, or 10
talents points, based on difficulty)
Created new music for Old Arena.
Created new music for Undead Castle.
Created new music for Club Med.

Balancing:
Halved recovery bonus from spirit.
Greatly increased health to top
3 tiers of enemies.
Blessed now gives +10% spirit.

Misc:
Fixed screen permanently fading out
when docking in Southern Katis.
Fixed Yamen Farm house with exiting
wrong door.
Fixed Undercity house with entering
wrong room.
Improved bookshelf formula. (this
may have fixed a freezing bug when
reading books deep in the Infinite
Hotel, but this fix is unlikely)
Updated old books on status effects.
Fixed starting enemy resources.
Enemy resources now have a bare
minimum.
Fixed Rakenzie player in Northern
Undercity.
Did a small yet potential fix for
bleed effects. (if this doesn't
work, the long way will be used)
Fixed potential bug for new saves
involving the Infinite Hotel.

9.0.7 Hotfix

6/16/2024

9.0.7 Hotfix

New Feature:
Increased health limit by 2 digits.
Increased all other stat limits by 1
digit.

Balancing:
Greatly reduced candy box drop rates
for top 3 tiers of enemies.
Greatly increased stats to top 2
tiers of enemies.
Increased Shiva's health by 33%.
Some sailing encounters are now less
likely to run away.

Misc:
Tripled realism shard cost to single
piece candies.
Doubled realism shard cost to candy
boxes.
Fixed cost to Gold Omega Candies.
Fixed Omega Box Candies. (they were
giving one fourth of what they should
have)
Removed enemy resource requirement
for 4 encounters in starting area.

9.0.6 Shiva

6/15/2024

9.0.6 Shiva

New Features:
Added an extremely powerful superboss.
(it's found past the Chaos Guard)
Old save files can speak to the Ghost
Town butterfly for unique dialog. (this
dialog lets them choose which NG+ they
wish to be on due to a previous bug)

Balancing:
Increased environmental brightness of
higher tier brightening effects. (this
allows spells like divine light to more
reliably affect enemies who are vulnerable
to brightness)
Dead Candy now gives +10 to all stats
instead of +50 to spirit.

Misc:
Fixed MP costs to some Earth spells.
Fixed some unbreakable pots in Undercity.
Fixed some pathing issues in Undercity.
Fixed a crashing issue in Undercity that
was caused by a missing music file.
Fixed Acceptance of Scale and Cosmic Color
chests from displaying the wrong graphic
when opened.
Fixed Cosmic Color buff and debuffs from
affecting areas outside of Cosmic Color.
Fixed Southern Undercity teleport crystal.
Fixed Cosmic Color from not applying its
30x exp buff.
Fixed Cosmic Memory talent.
Fixed Three Headed Dragon talent.
Fixed Ghost Soldiers from not receiving
NG+ debuffs.
Added failsafe to remove Cosmic Color
debuffs when not in Cosmic Color.
Fixed Monstrous Bow from being listed
as a golem weapon.
Fixed two important variables from being
set to 0 when transfering to NG+.
Fixed gold omega candy and all candy
boxes from giving incorrect stats.
Fixed Island of Sand Beneath encounters
not being removed when defeated.

9.0.5 Balancing

6/10/2024

9.0.5 Balancing

Balancing:
Reduced mana costs to all carbon
spells by 33%. (ultimates were reduced
by an additional half, but now have a
high hp cost)
Increased Sentient Perimeter from
25% to 50%.
Slightly lowered hp costs to carbon's
healing spells.
Significantly lowered hp costs to dark
magic's red spells.
Swapped locations of Traditionalist
and Aqualung.

Misc:
Fixed scientists from being deleted.
(previous saves were given additional
ghosts equal to their town level)
Fixed new playthroughs from receiving
some of the old version adjustments.
(this fixed many unreported bugs, but
may cause new ones)
Fixed a guard from not despawning after
Valez encounter.
NG+ now checks NG+ fail safe before
initiating. (this fixes NG+2 and NG+3
from not applying their debuffs)
Fixed various typos.
Created failsafe for ship building.

9.0.4 Additional Talents

6/9/2024

9.0.4 Additional Talents

New Features:
34 talents added to talent tree.
Created intro scene for Ghost Town's
Hotel Manager.

Balancing:
Increased knowledge requirements for
knowledge chests by 2-6.
Reduced recovery stat for final boss
by 25%.

Misc:
Golem will no longer leave party
when interacting with a save crystal.
Fixed walkable tile in The Edge.
Fixed Cave of Death boss fight not
being removed after defeating it.
Fixed dialog that inaccurately stated
guard removed knockdown.
Fixed dialog of Simon calling Violet
Violet regardless of name chosen.
Fixed Ghost death from killing
party.
Fixed knowledge gain from sometimes
increasing charisma instead.
Fixed player complacency.
Fixed metal walls from having skill
requirements.
Fixed respec from removing particle
radiation.
Fixed item description for living
bombs.