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Wooden Ocean News

4.2.3 Misc

2/11/2020
v4.2.3 Misc

New Features:
Last level partially in.
New super boss added. (after killing poet of paint, talk to
the cat in southern katis)
Expanded victory dialogues.

Balancing:
Doubled spell haste to all endgame enemies.
25% spell haste to all midgame enemies.
Improved stat balance to various enemies.
20% stats and rewards to Eastern Basin enemies.
6 tech instead of 5 is now needed for access to Golem Dungeon.

Misc:
Sealed off Frozen Ocean.
Split The Edge into two maps, drastically reducing its lag.
Fixed some random pathing issues.
Reduced seizure inducing light in prologue.
Shortened a few books.
Improved Psuedo Hell graphics.

4.2.2 Respec

1/16/2020
v4.2.2 Respec

New Features:
Skill Respec is now in. (go to the statue near your
mines when you're at least tech level 3)
Created a new track for some caves.
Created an additional ending to the game.

Balancing:
Golem is now activated at tech level 4 instead of 3.
Ghostship is now buildable at tech level 5 instead of 4.

Misc:
Changed default ghost town music.
Changed psuedo hell music.
Fixed AP exploit for ghost.
Fixed a few typos.

4.2.1 Music and Misc

12/27/2019
v4.2.1 Music and Misc

New Features:
Replaced and created 10 new songs.

Misc:
Fixed some graphical issues.

4.2 Makeover

12/18/2019
v4.2 Makeover

New Features:
Improved color palette. (the game now has more blue, purple,
and teal throughout much of it, however, this is still a work in progress)
Ghostship quest added North of Lazik city.
Redid Jahan quest with new dialogue and reward.
Redid all of Captain Reins dialogue.
Redid Northern Katis guard scene.
Expanded The Hollows to have a small basement area.
Expanded The Hollows to have a new bar. (killing enemies
and completing the new ghostship quest will attract
customers to the bar, offering rewards when you do)
Slightly expanded Katis Barracks for realism purposes.
5 new PoBs added to Frozen Ocean. (at the moment, this
giant area is still rather barren)
Created some new boss music. (this is still being worked on)
Created new music for a section of the Water Temple.

Balancing:
Increased enemy tech rate on Nightmare from 2500 to 3000.
Increased enemy tech rate on Infinite Nightmare from 5000
to 9000. (may god have mercy on my soul)

Misc:
Added a few more soldier NPCs in Northern Katis.
Added more NPCs in the Hollows.
Added some new NPCs that only show up after a new quest.
Slightly reduced size of Psuedo Hell Temple. (the place
was a bit too confusing)
Late game enemies are now harder to run from.
Game now keeps track of AP souls used. (there will be a
skill respecing in the future, so all ap souls used from
this point forward will have their ap accounted for)

4.1 Lost Journals

9/1/2019
v4.1 Lost Journals

New Features:
New questline in ghost town.

Balancing:
Increased ap cost of tier 2 weapon skills by 1.
Increased ap cost of tier 3 weapon skills by 3.
Increased ap cost of tier 4 weapon skills by 7.
Increased ap cost of weapon ultimates by 4.
Red shadow spells now also cost a little bit of mana.
Mana shot spells now also cost a little bit of stamina.
Slightly increased damage of mana shot skills.
Increased all sidestep cooldowns by 2.
Reduced dagger's contemplate from 50 to 35%.
Slightly increased attack portion of mace skills.
Increased strike chest debuff chance from 25 to 30%.
Increased paraylsis from 50 to 60%.
Slightly reduced gravity damage.
Reduced gravity debuff skill from 50 to 35%.
Balance is now 5 turns of +50% spell reflect.
Imperfect balance is now 5 turns of +75% spell reflect.
Town attacks now happen a little bit sooner.

Misc:
Removed "I'm cold" events in prologue.
Slightly brightened Katis.
Slightly brightened some areas around Katis.