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9.10.2 Extra Action

2/2/2025

9.10.2 Extra Action

New Features:
If a character's dexterity is two times
greater than the opposing team's average,
that character will receive a hidden +25%
accuracy, evasion, and attack, as well as be
25% less likely to be targeted.
If a character's dexterity is four times
greater than the opposing team's average,
that character not only receives the previous
bonus again, they also receive an icon showing
that they can perform an additional action per
turn.

Balancing:
Increased enemy dexterity by 25%.
Removed additional mana from Morphing Sticks
and Morphing Branches.
Increased weight of Morphing Sticks and Mana
Sticks from 10 to 25.
Increased weight of Morphing Branches and
Mana Branches from 25 to 50.
Blind now also reduces dexterity by 50%.
Doubled the attack and defense bonus to larger
enemies.
Small enemies gained 10% dexterity.
Large enemies lost 10% dexterity.
Giant enemies lost 25% dexterity.
Collossal enemies lost 50% dexterity.
Increased enemy evasion from -100% to -40%.
Increased damage to Greatsword's basic swing
from 1.6 to 2.0.
Tripled the dexterity aspect to Greatsword's
Leap.
Increased Greatsword's Heavy swing from 2.5 to
3.
Increased damage to Mace's basic swing by 20%.
Greatsword's Cleave, Whirlwind, and Double
WhirlWind now use an equal amount of dexterity
for damage.
Increased Greatsword's Giant Slash from 5 to
6.
Greatsword's Giant Slash now uses some dexterity.
Increased Violent Swing and Violent Flurry from
3 to 4.
Violent Swing and Violent Flurry now uses some
dexterity.
Quadrupled dexterity aspect to Violent Leap.
Greatsword's Pommel Strike now uses some
dexterity.
Increased defense and magic aspect of all
Greatsword magic skills by 1.
Increased Giga Slash and Omega Slash by 20%.
Increased attack aspect to Mace's slam skills,
wide swings, and strike skills by 1 tier.
Increased spirit aspect to Mace's holy swings
by 1 tier.
Increased magical aspect to Mace's electric
swings by 1 tier.
Increased paralyze chance to Mace's electric
swings by an overall 33%. (description now
display chance)
Increased defense aspect to Mace's rock swings
by 1 tier.
Increased attack aspect to Giga Slam and Omega
Slam by 1 tier.
Spear's Post now gives 100% attack instead of
25%. (no longer improves chance to hit)
Spear's Post now gives a hidden 50% resistance
to stagger and knockdown.
Spear's Post now halves dexterity.
Jingoism now increases attack and dexterity
by 25%.
Jingoism no longer increases spirit by 20%.
Redesigned Third Eye to increase spirit,
dexterity, and evasion by 50%. (was also
given a tier 2 mana cost)
Increased damage of Spear ultimates by 40%.
Increased Flinch chance of Spear ultimates
from 10% to 50%.
Lowered stamina cost to most Spear attacks.
Scythe's Ritual now also increases dexterity
by 25%.
Scythe's Blood Shield now increases health
by 100% instead of 50%.

Misc:
Cleaned up Greatshield and Magic Rifle learning
screen.
Improved coloring to some Entropy descriptions.
Slightly made dark blue text a bit easier to
read.
Fixed multiple altars not applying to enemies.


edit: fixed typo that stated electric swings were increased by 2 tiers.

Fuck Trump Discount Extravaganza!

25% Discount to Canada.

25% Discount to Mexico.

10% Discount to China.

Retaliate.

9.10.1 Hotfix

1/31/2025

9.10.1 Hotfix

Balancing:
Completing Hidden Struggle now gives additional
rewards based on difficulty.

Misc:
Fixed Arcane Round description.
Fixed Frozen Ocean location issue.
Fixed Glaring Shield from crashing game.
Fixed Acid Rounds from being AoE.

9.10 Greatshields and Magic Rifles

1/26/2025

9.10 Greatshields and Magic Rifles

New Features:
Added 2 new weapon types.
Added 37 new weapons.
Added 1 new building to Southern Katis.
Expanded dialog in Southern Katis farm
house.
Added 4 new talents.

Collector:
+1 to Card Rewards
Doubles NG+ Card Reward Bonus

Improved Rifling:
Doubles Tech Bonus to Magic Rifles

Magic Weapons:
If Magic is greater than Attack...
Doubles Attack

Mobile Mountain:
If Defense is greater than Dexterity...
Doubles Dexterity


Balancing:
Redesigned Hydroslash to be AoE.
Increased Shield Bash knockdown from 200%
to 300%.
Increased Shield Bash flinch from 20% to
30%.
Increased Command from 15% to 20%.
Command now secretly buffs spirit by 10%.
Tripled damage to Overpower.
Quadrupled resistance to Overpower.
Doubled knock down, stagger, and flinch
to Overpower.
Slightly improved damage to Clash.
Doubled knock down and stagger to Clash.
Tripled flinch to Clash.
Increased Sunder from 25% to 30%.
Increased Disarm from 25% to 30%.
Increased dexterity aspect of greatsword's
Leap by 33%.
Increased flinch to Slam skills by 66%.
Increased skill speed to Strike Chest,
Strike Legs, Stirke Arms, and Strike Head.
Patience now costs 7 and gives 9 instead
of costs 6 and gives 8.
Increased Jingoism's spirit buff from
10% to 20%.
Increased pierce leg from 25% to 30%.
Spear's Quick Attack now also uses
dexterity.
All Hotel Construction talents swapped
places with the talent next to it.
Slighty increased encounter strength to
Northern Hero and Southern Hero.
Lowered Nosredna's health regen by 20%.

Misc:
Fixed pathing issue in Talent Tree.
Fixed elite and master daggers.
Fixed action speed to shield bash, clash,
and overpower.
Fixed Ghost stamina from being a static
100. (new saves only)
Temporarily increased stamina cap to NG+1
and above by x20. (testing how the engine
calculates states and variables)
Communist Expression and Liberal Expression
can no longer be taken together.
Fixed Fabio text.
Fixed Demon Door 6 issue.
Fixed issue when leaving Golem's Hand with
a Ghost Party member.
Fixed Return to Water from crashing game.

9.9.5 Misc

1/13/2025

9.9.5 Misc

Balancing:
Increased base gold cost of building
upgrades from 2000 to 5000.
Increased enemy dexterity by 10%.

Misc:
Fixed ghost town graphic issue when
entering police station.
Fixed pathing issue in Psuedo Hell.
Fixed screen issue when re-entering Lazik
Forest.